• Character Sheets are optional on MassiveCraft. You do not need a sheet to play or be whitelisted on our server. You only need a sheet if you plan to engage in roleplay combat.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

Played Character Bailey Kravets

This character is actively played.

IGutTheMidasTuch

colony of worms in a vaguely humanoid disguise
Premium
Joined
Aug 31, 2015
Messages
322
Reaction score
1,139
Points
328
Location
the dirt
Baileyyyy ayasha !.webp
(By CaptainAyasha)

Character Information
  • Full Name: Bailey Anisia Kravets.
  • Aliases: Brenhynllis, Basil, Shadowstepper.
  • Heritage: Ailor.
  • Culture: (Detached) Kranivayan, raised Breizh.
  • Age: 20.
  • Gender: GNC Male.
  • Pronouns: He/They.
  • Religion: Unionist.
  • Occult: Belialus Godborn, Abyss / Vortex Mage
  • Schools: Tenebrous, Enchant, Summoning.
  • Character Occupation: Squire, Bard, & Blacksmith
Appearance Information (True)
  • Eye Color: Glowing magenta.
  • Skin Color: Warm grey.
  • Hair: Dark brown, half-up bun.
  • Height: 5'9.
  • Body Type: Average, bordering on athletic.
  • Additional Features: Bailey sports demonic claws, patches of vibrant scales, curved horns, and a somewhat prehensile tail that they go to great lengths to hide.
Appearance Information (Disguise)
  • Eye Color: Teal.
  • Skin Color: Warm porcelain.
  • Hair: Dark brown, half-up bun.
  • Height: 5'9.
  • Body Type: Average, bordering on athletic.
  • Additional Features: Bailey wears semi-circle shaped spectacles and always dons thick black gloves.
Skill Information
  • Hobbies and Talents: Magic Talent.
Heritage Mechanics:
  • Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
  • Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
  • Ailor when using Syncretism, can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
Godborn Mechanics:

  • Light Manipulator
  • You can produce bright lights in your hands, at your fingertips, or in the air that will light up large areas like rooms or large open caverns. This light can be used to make an area that is conventionally dark as night appear bright as day, but does not have any Combat applications, and some Magical forms of darkness overrule Light Manipulation.
  • Emotion Sense
  • You can sense the emotional states of others, even when they are trying to hide it with their expression or body language. This will not detail why or how they came to such an emotion, you will just be able to feel it by looking at them. You can also try to telepathically heighten or lessen these emotions, though it is up to the other person whether this succeeds.
  • Demon Kindred
  • Demons see you as one of them, despite not being a Demon yourself. During Duke Summonings, the Duke will not use anything you say against you or as extra cost. You can Veilwalk without negative consequences, and Demons cannot possess you, or consume your soul under any circumstances, meaning you have some natural protections against Demons that other mortals do not.

  • Languages: Common, Breizh, Kriv, Altalar (Weak).
Backstory/Plothooks

TBA

Combat Proficiencies and Abilities
Attack Stat:
Dexterity
Defense Stat: Wisdom
[15/15 points spent]
Proficiency Points:
  • Strength: 0
    • [Ability Name]
    • [Ability Name]
  • Wisdom: 5
    • Bardic Harmony Pack
    • Aria of Distorting Pack
    • Aria of Harming Pack
    • Elegy of Headwind Pack
    • Sonata of Purity Pack
    • Sonata of Sanctuary Pack
  • Dexterity: 4
    • Escape Artist Pack
    • Ranger Tag
    • Ranger Evade Pack
    • Ranger Cut Pack
  • Magic: 3
    • Shapeshift Pack
    • Wardrobe Pack
    • Arcane Warp
  • Charisma: 3
    • Saving Presence Pack
    • Undisclosed Presence Pack
    • Stubborn Presence Pack

dirkley_hehe_2.webp
(by james jamsoap <3)
 
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