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This is an assemblage of personal and non-personal views and statements gathered from a variety of sources, both known to the writer and not, that has been collected for the sake of a commentary and critique. This while pointed, is not an attack, merely direct statement and will be followed, with a "sweet half"
If a character never displays a flaw that honestly inconveniences a character, then the character is effectively flawless, pointless, and useless.
If a flaw is so minor that it is consciously unplayed do to immediate nullification, see above
If a character reads slowly, and as such chooses to not read, or have others read for them, that is not a flaw, that is a quirk
If a characters flaw can be turned to the characters advantage, such as intimidating posture, then it is just an additional benefit and is not a flaw.
Flaws that are more mixed, such as extra fat or no pain response, when played with full drawbacks, qualify as complex, minor flaws, and should be supplemented by heavier flaws.
Being incompetent with a weapon, and never using said weapon, is not a flaw.
An ailor, no matter how trained, cannot sprint for days. They'd collapse from exhaustion a while before that and die do to a mixture of cardiac and muscle failure.
If a relationship comes up in a characters story, especially in the case of a major one, and is never revealed, represented, or utilized regardless of drawback, or benefit, the relationship is pointless. Additionally if hte relationship is so exotic, elaborate or any such extreme event, this goes doubly so. Mary Sue backgrounds are dead weight in roleplaying. Unused backgrounds are wasted potential.
Nobles, especially princes, would suffer scandal if found in open combat without a heavy bodyguard and remaining at distance from combat
Ailor merely breed fast, that is the only benefit the ailor have
Nobles, if playing by realism, would most likely ,outside established fighting houses, be less physical, or powerful, albeit height is exaggerated so they'd probably have better leverage.
An elf, even a drow, is less sturdy and physically capable than an ailor
Muscle speed via elasticity, is not muscle strength via density, these are mutually exclusive without certain compounds of modern manufacture, sheer mass and expansion can contrast this to some degree
If you ban crossbows, ban all weapons as the same complaint shows up in general combat-
You must know your weapon realistically to use it, not just because its cool our exotic.
Archers were not hooded snipers that took out enemy commaders, nor is the bow an always effective assassin's weapon, the hand crossbow, crossbow, wheellock rifle, sling, dagger, and the like are weapons used by an assassin,if not poison or an intermediary event. Or ranger in some cases. Archers in war fired over the friendly melee troops in volleys.
Assassins rarely wore all black.
Most assassins infiltrated before making a kill.
Elven culture is not perfect, yet elves rarely suffer any negative stigma, even with justified reasons.
Unionism is so innately flawed that in any sane world it would have dissolved, the draining of imperial control and power could be associated with this.
Klien are innately innocent, lightly sociopathic little creatures with very diminished cognitive prowess. They have no real depth beyond trying to be cute, they are NOT intelligent, and couldn't survive on their own easily, most likely falling to the Crelin. Tiny cute animal people are a long used cliche, add some negativity to it.
The Vices and Virtues are so immoral as to be indistinguishable, the silveraills are the treat of certain people, and ultimately they shape the plot with even the most minimal of interactions. I have yet to see a Great Power suffer a flaw event of any sort. If you make a Great Power, give them a char app, give them flaws beyond the basic "Racial" set, use them more often. A check to power. Some have stated that the Great Powers are meant to check player power, if that is true, then no noble house or prince should've gained the power and summary control that has happened in the past.
If you split from a house, you are no longer of that house.
If you threaten a guardsman, or assault one, regardless of rank, you should be arrested and be put through the ringer. NO exceptions.
The people who play effectively npc forces, should not play relatives to those forces. At all.
Do to it's importance, religions need to be expanded deeply, some are just base shells without any explanation.
If an organization or event exists, people will know about it in some regard, whether the Black Order, or the escapades of the Emperor.
Corruption exists in all bodies at some point.
An army of levies leads to starved nations, the concept of mass peasant armies is a Victorian antiquarian myth, in reality, mercenaries, semi professional standing troops, and volunteers were the realistic norm. No one wants the labor force to die.
Elven arrogance, if it is their racial flaw, should be expanded heavily.
Arrogance in roleplay isn't a flaw as to some races it's expected and often praised.
Not every noble needs to be handsome
Inbreeding between a closed noble group inevitably leads to defects.
Qadir used to have a self maintaining economy that functioned, and even in some areas traded with Regalia. Now they're just pseudo-Muslim Pirates with no real economy. This is distressing.
[An army of mages will fail, it cannot replenish fast enough, mages can only fight for brief periods, require extensive training, and no amount of preplanning or ambush will stop a battlefield from changing.
\Wulong as written, are close to impossible to rp while still being unmistakably wulong.
Anthropologically they are amazing.
In practice, the most I've seen is someone sitting in the tavern with his friends attacking people and shouting wulong best nonstop. Fun fact- THAT'S GODDAMN RP DISRUPTION.
If someone likes a race, that's fine.
If someone prefers to play one race that's fine too
If someone makes multiple characters of one race, not very different, and critiques someone else for a similar scenario, while critique is fine, hypocrisy is not. If a character is obviously your avatar (And yes, it's very obvious when a character is an avatar) give them flaws, real ones, give them strengths, reasonable ones, give them a personality with both good and bad in equal measure. Accept consequences for that character, don't shield them so you can live in Nirvana, doing whatever you want without consequence to that character. Doing so shows the following- You demand special attention, nothing apples to you, you're special in general, you're better than everyone else, nothing can stop me ect. It's in poor tastes. This is terrible, this is the lowest bar of rp..
....your rank doesn't necessarily mean you're perfect or infallible.
Being an artist doesn't make you perfect, being an artist means you have a skill that can be used to convey, like being a writer, a critic, an engineer, or even a philosopher. Your talent, does not mean you are infallible
An army of sociopaths, is an army of traitors in waiting.
Genes, as stated by scientists over the ages and backed by basic rules of breeding, are a mixed bag that is usually random, and as such, must be artificially cultured to produce the same trait over and over, eventually leading to a breed, a true subspecies, and eventually a new species.
Elves are not pretty, they are pointy faced, racist, semi-genocidal slavers. A human should not be attracted to an elf or an orc, as they are not the same species, period.
Having a lifespan of centuries doesn't mean you don't have to upkeep skills, you don't use it, you lose it, end of story.
Prosthetics have existed since the late stone age, articulate examples can be found in Egyptian tombs or the remnants of store houses, often on commoner bodies.
Having a less articulate metal leg, or simple ferrum hand should not be antithetical to a technologically advancing world.
Drow should in all honesty be extinct on Drowda at least
Isldar should be suffering the serious drawbacks of inbreeding do to isolation.
If your isldar doesn't live in Ellador, you will be significantly weaker than one that does, lore states this, and you will in general be in significant discomfort most of the time.
Scimitars without inhuman force cannot cut living bone. I have tried this, I have seen this attempted with improved modern blades, you can chip it at best.
Most swords were stopped by bone, bones are hard.
A regiment of 1000 specialized and masterfully equipped heavy infantry would drain a significant amount of an areas economy. If the solution is infinite money, than the regal would be completely worthless.
Returning to the army of magi, a screening force of nonarcane troops is needed, swordsmen, pikemen, archers. This is basic strategy and realism.
If it can breed with humans, then it should be able to breed with all humans.
More fantastic elements in the hands of players never hurt anything.
If your character is BLANK trait but you never display the aspect of BLANK trait your character is NOT BLANK trait
If you have a crucial role in the outcome of something, or control over an aspect, manipulating something against the will of someone else, or with only minor consent in the case of a group, whether out of spite do to some matter relevant or otherwise, or in order to benefit and empower something under your control, is just being for lack of a better word, a festering, engorged, arsehole.
Aloria is not medieval at this point, as has been stated many times, anachronistic, or even Schizo tech elements could help further divide it from it's more earthly comparison
Magic is a science.
Golden eyes should not be the only Seraph trait, seraph power should be present in physiology, not just the eyes.
An albino qadir would make a very interesting character.
Accept all critique and if a reasonable argument can be given against critique, give it, but expect the resulting argument.
Solving a disagreement or critique through flat out bully tactics, character assassination, or the statement that a point of view is totally invalid, is a poor solution on all fronts.
The Chi'i should be extinct do to genetic collapse or sheer lack of resources.
If a bit of lore or explanation could be useful to a player or to explain a circumstance.POST IT DON'T EVEN HESITATE
Racism is tiring when it eventually falls to lunacy.
If Regalia is so mighty...
Why is it corrupted?
Your rank in or out of game will not shape an OOC interaction in regards to myself.
Dancing around a question with elaborate language and redirection without actually stating anything new to the conversation is not an answer.
To define what is evil and what is good in Aloria, is more or less a fool's errand.
Being an orc doesn't make you the greatest warrior.
Being an elf doesn't make you the master.
Being a drow doesn't make you powerful or skilled.
Being a dakkar doesn't make you a barbarian.
Being Chi'i doesn't make you clever.
Being a q'urebo doesn't make you cute.
A character that cannot grow outside of a little, predetermined scenario is not a character.
A character that is permanently stuck in one emotional spectrum with only the briefest and least common escapes, is not a character, it is a flat archetype.
In regards to combat, do not say, do not boast without being able to show.
Dual weapon wielding was uncommon, and disfavored outside the duel, or showfights.
An archer must aim, knock and then shoot, the action is not instant.
Talking is not a free action
Momentum is key
With leverage, some feats of strength are possible
Tissue resistant to puncture, displays some resistance to impact, this is a basic biological rule followed by vertibrates.
The mind continues to develop in response to telomere decay, thus, we think differently as we age. Tissue breakdown and alteration over time alters thought. These things require the other, they are not mutually exclusive.
If you don't feel pain or fear, you have no reason to block.
BLANK amount of eons of combat is irrelevant if you cant put it into practice.
Humans need air
An orc, is stronger than the strongest human
an elf, is more coordinated and perceptive than the most aware human
Adrenaline for many species, is used to flee
Elves are when you look at it, in their entirety, clever shapers of magic, horrific slavers and destroyers of history, fratricidal and prone to infighting, and science wise, glorified scavengers of the ancient cities.
The longer lived a species is, except for a species in constant danger, the less fertile they are.
Combat in medieval ages, was rarely thousand versus thousand, armies were broken down and distributed to areas in conflict in smaller doses, most combat was raiding, posturing, and skirmishing.
Dual daggers is a great way to die, especially when those same daggers get lodged in your head.
Plate gets cold in winter..
One handing a two handed blade, and not being a- Dakkar, Orc, Dhass, Orcman, (Rarely), Wulong, or Ur, will not go well, and most likely result in rupturing something in the arm and shoulder, or pulling a tendon.
Staff, Premium, player, novice- the wise will treat them all the same, as humans, indistinct in regard to rank.
....if a weapon exists, someone is going to use it in rp combat
The mountain egg men have rekindled my personal hope in the server.
The unpolitical noble is overdone
The bad royal, is overdone and very ineffective in many settings, it is a cliché, a bad one, a dying one in some cases.
If you are breaking the rules in some regard, I don't care who you are, I will notice and call you on it.
Expect rp to go out of your control every single time.
EVERY. SINGLE. TIME.
A character that doesn't grow or change in both the negative, and the positive is not a character. They are merely a force.
PRactice and growth through rp can be very rewarding.
Chi'i samurai used to exist...why squander an opportunity?
We need more Ersin
Less Q'urebo
Rping with a few people, rarely, and only those people, isn't necessarily bad, but isn't worldy. Don't call yourself a master.
The elves are not good. The orcs are not evil.
Technology will grow through sheer innovation and desire.
Stagnancy is deathj
Runes were a glorious thing, allowing clever use of magic for all mages, glyphs would seem to be an elaborate discipline of rune use, but shouldn't be exclusive to that kind of magic alone.
The Black Order is totally irrelevant in almost all matters that a nonstaff player can interact with
The Tyrian Order was also irrelevant and granted pointless powers to those in it.
The Crimson Inquisition was a lapse in judgement.
They are tryoing to bring it back though
Rebellion should be what players feel they should be about, in the case of a racist empire, riot about that.
Growth is key to roleplay
Heroism should not be stifled into availability for a select few.
Evergrowth magic is far too powerful
Hex magic is also very powerful
The Regalian Empire's military tactics of wave of bodies, should've caused numerous rebellions.
Rare is it, when a soldier will slaughter his own family, no matter how much of a God his ruler declares that they are.
Orcs are useful
In a variety of circumstances.
Honourable, or even clever orcs should not be unknown.
Survival requires some form of brain power.
Elves have many cultures, do the same for the other races. Expanding one race too much, attracts players to that race, but at the cost of the others, the cycle self perpetuates.
Dwarves should still be experimenting
A culture (Regalisch and Orc) completely built around war never lasts.
Gods fall, empires collapse
If your character does evil things,
That character is evil
If your character wants to see the world burn
Your character is chaotically evil
Even in a world of gray, you may find spots of darkest black.
Three Great Forces draw my ire- Diligence in it's invulnerability, Justice and Pride in the godly control they have over effectively everything via magic, including what amounts to just making up magic on the spot.
Possession should be empowering in some regard, being a Silverail should not be.
Gold and Silver eyes...should just be fantastic eye colours.
That's it
If it's a story about humans, the other races have no point, make them NPCs, they're less relevant than ailor.
No one wants to be irrelevant
Your rank, does not make you immune to rules or consequence.
If you make an anime character, expect realism to hit like a brick.
Some characters are the epitome of Lawful Stupid
Being a guard doesn't make you a hero
Being Royal, or Noble doen't mean it's a good character
Ailor are too tall
Orcs, Dakkar, and elves, should be taller
Dense tissues weigh significantly more than less dense tissues.
Leanly muscled, is still muscled, and still has weight at the cost of power.
Every noble is muscular it seems
If in order to advance OOC I must kill my character, I will quit summarily.
Being a player doesn't mean everything must be handed to you.
Being a veteran doesn't mean you can ostracize the new.
Being staff does not mean you can do whatever.
People leave, people come back, new people come, no one has direct control of that but the individual.
You done? XD
The culverin is fine, gunpowder is fine, note that at some point it's going to be minuiturized and made portable.