Aristocratic House | House Anghalloor

Discussion in 'Roleplay Families' started by joglak, Oct 22, 2022.

  1. joglak

    joglak Refugee

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    HOUSE ANGHALLOOR
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    [​IMG]
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    Thal Daëfaal Ïbyss'ios-Sol | Ambience | Family Art
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    OVERVIEW
    • Family Name: Anghalloor
    • Family Region: Mavaal Assaleïa
      • Provinces: Tal Morrlondasseïävasso, Tol Haag, Talan Lucht Siuil
    • Family Trade: Merchants and privateers
    • Political Alignment: Loyal to the Empire
      • Status: Aristocracy
    • Sigil: A 'merman' opposite of a deep sea serpent, each wrapped around an embroidered A within a coral reef.
      • Primary Colors: Navy blue and black.
      • Secondary Colors: Silver
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    POLITICAL OVERVIEW
    • Preferred...
      • Government Form: Absolute Monarchy
      • Monarchy Power: Absolute
      • Royal Law: Full
      • Judicial Philosophy: Liberal; debate takes precedence.
      • Warfare Method(s): Situational mercy.
      • Economic Model: Free market.
    • Stance on...
      • Noble Privilege: Absolute
      • Press Laws: Open press
      • Borders: Open borders; respect internal borders and those of allies.
      • Faith: Theocracy
      • Magic: Pro-magic
      • Gender Norms: Equality
      • Family Law: Unrestricted
      • Marriage: Unrestricted
      • Racial Marriage: Unrestricted
      • Racial Law: Unrestricted
    • Major Cultural Antagonist to...
      • Anti-magic conservative cultures.
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    ANGHALLOOR MEMBERS
    • [Leader] Meriyaan Ilyathiel Cavaal bel-Ant Solleria-Tol Velincara, first-generation, partner to the Valloaan family and Matriarch of the Cavaal family.
      • (@Stellarrix)
      • Meriyaan is a traveling Mercenary, free-willed and sociable. A veteran addled with the scars of a lifetime of war and martial duty, but also the social merits of a lifetime surrounded by allies and fighting alongside her companions. She exhibits the aura and actions of someone immensely proud of who they are, but also who they surround themselves with, and her own origins. She has lived a good but difficult life and knows to take the good with the bad.
    • [Family] Therris Valloaan, adopted second-generation.
      • @Caelamus
      • Therris is religious and personally dedicated to his faith, the Cult of Order, Exist Worship, and the Colossi as it's all he has ever known. Nothing can change his religious beliefs, nothing could even if for some reason he wanted it to. He isn't infected with Cahalism. He is Cahalism in his eyes. He portrays a pureblood "werewolf" niche and occupies a Ronin archetype or wandering warrior with no liege. Those he owes loyalty to earned it and he is willing to risk himself on their behalf. He is a fiercely loyal companion.
    • [Family] Reine Valloaan, adopted second-generation.
      • @GamingLeopurred
      • Reine is an Ithanian rogue, she looks to find fortune in the city of Regalia after a lifetime of impoverished travel. She currently holds no religion at heart.
    • [Family] Ellisandre Valloaan, by-law second-generation.
      • @Lazzulai
      • Golden eyes sat upon gleaming finds, this Avarice Silven quite definitely leans into the stereotypes of their kind, be it gathering riches or power. The only thing that might compete with their wants is their devotion to their Patron, Morrlond.
    • [Family] Physalistles Valloaan, by-blood second-generation.
      • @DocterDuck
      • Physalistles is an overly cocky jackass and disgruntled Valloaan, with some serious war-mongering and political dreams he wishes to accomplish. He works as a newer political figure/broker for familial funds. His beliefs are skewed with some Allornian racism and an underground distaste for modern politics in Regalia.
    • [Family] Jovili Ilianoor Anghalloor Bel-Ant Solleria-Vos Oseilaan, by-blood second-generation.
      • @Sujitation
      • Jovi is a spiteful, and begrudging person who always seems busy with their goal in mind. They have only a few moments of leisurely time dedicated to themselves, and will often only be found lingering around one of their family members. Their mindset is reminiscent of traditional Altalar, but has moments where they deviate to, very reluctantly, appreciate cultural aspects.
    • [Family] Tzoalli Incantmire-Valloaan, adopted second-generation.
      • @Naramm
      • Tzoalli, at their core, is an Occultist. Having been constantly surrounded and influenced by Aberrant family members, the seedling grew awe-struck by the mysteries of the arcane and forbidden occult arts.
    • [Family] Sentara Valloaan, by-blood second-generation.
      • @LotusTwist
      • Sentara is a skilled born mage. Her goal is to make coin through any means possible even if it means her gain is someone else's pain.
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    FAMILY HISTORY SUMMARIZED

    [Some information is omitted. Check beneath the post for an extended backstory.]
    • 30 BC: Tide and familial leadership thriving under Golac Islan Valloaan Bel-Saal Alloren-Almaanteer Solvanlëy Ülleyeaal.
    • 0: Golac Valloaan falls during the Wildering, followed by a majority of the first Valloaan generation. Emergency leadership transferred to Golac's eldest daughter, Lilitha.
    • 1 AC - 30 AC: Leadership remained under Lilitha. Most younger generations were preserved despite losses sustained during the Eronidas Invasions and Slave Uprisings. Underground businesses and fleets were destroyed, forcing decades of rebuilding what was lost.
    • 90 AC: Again owning a substantial amount of ships, Valloaan slave and merchandise trades continued with a new route between Solleria and Allorn territory.
    • 98 AC: The decision was made to relocate formally to Mavaal Assaleïa, Solleria.
    • 108 AC: Estellon worship gained extreme prevalence.
    • 136 AC - 137 AC: Feuds between neighboring families lasted roughly a year due to cut-throat mercantile and religious activities.
    • 190 AC: Lilitha birthed her first child, Laerilas, and subsequently relocated to Tal Morrlondasseïävasso.
    • 205 AC: Valloaan officially declared aristocracy.
    • 208 AC - 250 AC: More familial expansion.
    • 283 AC: House leadership transferred to Laerilas, Lilitha's eldest son.
    • 285 AC: The Cavaal family joined as equal partners with the Valloaan family to pursue various goals, mostly economical with the intent to control territory and spread ideology far and wide within Solleria's boundaries.
    • 298 AC: House leadership entered a period of stagnancy.
    • 310 AC: Family head removal prompting a family overhaul. Family goals and outdated ideologies were completely substituted, including a name change to Anghalloor to mark a new journey.
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    ASSOCIATES
    Thal Daëfaal Ïbyss'ios-Sol:
    Established in 205 A.C., the Thal Daëfaal Ïbyss'ios-Sol serves the purpose of providing job opportunities to more than Fin'ullen sailors and merchants, but also to those willing to take on odd-jobs that revolve mostly around travel and relocation of goods.

    The Pale Flame Lounge:

    Established on the 14th of February 310 A.C., the Pale Flame Lounge serves as a small bar and tavern run by the Company of the same name. Within its walls, one may find a homely and fine establishment presented by Mercenaries toward the Mercenaries and Warriors that often occupy the Arena Court district. Located near Arena Court in Bridge Shop 2.
    The Pale Flame Company:
    The Pale Flame is a Regalia-Bound subsidiary of the larger Majestic Wings Mercenary Company, founded in the year 273 A.C. by Mariandel. Whilst the Majestic Wings see operation out with the city of Regalia, the Pale Flame handles all contractual obligations within the city itself, and has a much narrower scope of operations.
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    APPLICATION INFORMATION
    • Anghalloor's concept...
      • The Anghalloor family is a crime family. This means you should rethink your application if you expect something other than heavy crime-related activities. On the other hand, we will not accept outright chaos gremlins, as we are to uphold crime family standards. Does that mean you can't go crazy, go wild? No, but we're in it for the long run. Buzzwords for the family include opportunist, bright, nautical, smugglers, rogues, pirates, marauders and privateers, passion, politics, diplomacy, business, and crime.
    • On activity...
      • I prefer that when you apply, your Anghalloor becomes your main or secondary character. There are no strict requirements on activity, but I request you at least play them once a week or biweekly for presence. If something isn't working out for you, please message me so we can discuss solutions. Discord is required.
    • On what ISN'T permitted...
      • Characters aged above two hundred years old are allowed, however, I'm extremely picky as it starts to become convoluted with the age of the Regalian Empire. If your character concept does not fit within what is included in this document at all or there are a lot of inconsistencies, expect it to be denied with a request to fix whatever it is that is conflicting. Chaos gremlins looking to commit crimes without a reason other than "yes" will not be accepted due to previously stated standards and long-term goals.
    • How to apply...
      • Open a forum conversation or DM me on discord (joglak#2288). If you've been subject to formal punishment in any of the Massivecraft discords or the Massivecraft server in the past 6 months, please inform me in your opening statement.
     
    • Winner Winner x 5

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