As you may have surmised by the title, this thread is concerning combat-logging and an idea to end it.
Combat logging is honestly one of the most infuriating things I have experienced on MassiveCraft. At the moment, the only way I know to actually get a combat-logger punished is to record them in the act. Personally, I expect that everyone will abide by the rules, and when another player decides to blatantly break the rules, and then EASILY gets away with it because nobody was able to record is really flat-out wrong.
I propose that MassiveCraft introduces either a generic combat-tag plug-in, which tags you when you are hit by another player or when you engage another player, and if a player logs off whilst he/she is combat-tagged either said player is instantly slain or an NPC takes said player's place, and can be killed and will drop the player's whole inventory (or what they would drop if they were pacifist false). People may say "I timeout constantly, I will easily get killed!". To that my only response is that you should be more cautious about making sure your connection is good before you run out to fight.
A more permanent fix (and probably a wider-accepted solution) would be to greatly increase the severity of the punishment given out to people who combat-log to make it so severe that people would not even think about combat logging, but to also give the perpetrator the opportunity to admit to breaking the rules, and receive a less severe punishment.
From a PvP-standpoint, this is an issue that really hasn't been to prominent until now. I honestly cannot explain the huge rise in people combat-logging, but I do know for a fact that it has been happening much more frequently than it has in the past, and it is very noticeable. Even if the solution I have presented do not work for the staff / the server, I believe I speak for a large amount the PvP community when I say that this problem really needs a fix, even if it is only temporary.
Do not turn this thread into some personal vendetta against those who are known to be combat loggers.
That will NOT solve the problem at hand.
Tagging people I think will have an opinion to share:
@FubeTheMangler @Yoloorange @Waminer @Traxex20 @panic15 @Bsavs @DisturbedReaper @qgmk @Wannag @spoonly @Bond1337 @YankeeGiant8013 @MagicalWetToast @Joshy54100 @Dogdude1284 @Charpop101 @spectec @Seba5112 @Stonejrod @jquaile @Kapry @lewistard @thor5648
Combat logging is honestly one of the most infuriating things I have experienced on MassiveCraft. At the moment, the only way I know to actually get a combat-logger punished is to record them in the act. Personally, I expect that everyone will abide by the rules, and when another player decides to blatantly break the rules, and then EASILY gets away with it because nobody was able to record is really flat-out wrong.
I propose that MassiveCraft introduces either a generic combat-tag plug-in, which tags you when you are hit by another player or when you engage another player, and if a player logs off whilst he/she is combat-tagged either said player is instantly slain or an NPC takes said player's place, and can be killed and will drop the player's whole inventory (or what they would drop if they were pacifist false). People may say "I timeout constantly, I will easily get killed!". To that my only response is that you should be more cautious about making sure your connection is good before you run out to fight.
A more permanent fix (and probably a wider-accepted solution) would be to greatly increase the severity of the punishment given out to people who combat-log to make it so severe that people would not even think about combat logging, but to also give the perpetrator the opportunity to admit to breaking the rules, and receive a less severe punishment.
From a PvP-standpoint, this is an issue that really hasn't been to prominent until now. I honestly cannot explain the huge rise in people combat-logging, but I do know for a fact that it has been happening much more frequently than it has in the past, and it is very noticeable. Even if the solution I have presented do not work for the staff / the server, I believe I speak for a large amount the PvP community when I say that this problem really needs a fix, even if it is only temporary.
Do not turn this thread into some personal vendetta against those who are known to be combat loggers.
That will NOT solve the problem at hand.
Tagging people I think will have an opinion to share:
@FubeTheMangler @Yoloorange @Waminer @Traxex20 @panic15 @Bsavs @DisturbedReaper @qgmk @Wannag @spoonly @Bond1337 @YankeeGiant8013 @MagicalWetToast @Joshy54100 @Dogdude1284 @Charpop101 @spectec @Seba5112 @Stonejrod @jquaile @Kapry @lewistard @thor5648
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