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Needs Help/Review Anthonnius

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SubnormalGamer

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Character Information


· Full Name: Anthonnius

· Heritage / Culture: Brakin Bralona (Narim/Bronn)

· Age: 178

· Gender / Pronouns: He/Him

· Religion: Narim Unionism

· Occult: None

· Character Occupation: Defensive Mage

Appearance Information:


· Eye Color: Navy Blue

· Skin Color: Gray and Orange Chitin

· Hair: Dark Antennae

· Height: 5'10

· Body Type: Thick body armor, broad shoulders

· Additional Features: Due to being the fusion of a Bronn Bralona and an Ant Narim, the left arm was replaced by a mechanic counterpart, most of his Bralona traits are below his chitin, due to his organs being the parts that suffered the most damage in the creation of Anthonnius.

Skill Information:


· Hobbies and Talents:

§ [Magical Talent]

§ [Meditation]

§ [Hiking]

§ [Cooking]

§ [Reading]


· Mechanics:

§ Anthonnius has night vision and can see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.

§ Anthonnius, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.

§ Anthonnius doesn't need to breathe, eat, drink, or sleep. He can't be poisoned, nor become ill, but he can be affected by Magic Diseases.

§ Anthonnius can attempt to sense a discordant note from a deep gestalt consciousness with the living, when he focuses on an Event/DM Character, to learn if they have dark/evil/immoral intentions.

· Languages: Common, Brix


Backstory/Plothooks: When Anthonnius was born, he was surrounded by debris of a carriage, all his memories were fragmented, all of them felt his, but at the same time every he remembered felt alien and as if they never belonged to him, after a decade of wandering without purpose he was adopted by a powerful mage and with his inherent curiosity for the world he was taught the wonders of magic, and after many, many years spent with his adoptive father he finally passed of old age, now without a place to anchor himself and a home to return he decided to explore the world by himself and find out who are the owners of his past memories and experiences, eventually leading him to Regalia.

Combat Proficiencies and Abilities
Attack Stat: Magic
Defense Stat: Constitution
[14/14 points spent]
Proficiency Points:


· Strength: 0


· Constitution: 5

o [Tank Stance]

o [Bulwark]

o [Thick Hide]

o [Shield Wall]

o [Shield Deflect]

o [Tank Watch]

o [Tank Charge]

o [Shield Block]



· Intelligence: 0


· Wisdom: 0


· Dexterity: 0


· Faith: 0


· Magic: 9

o [Magic Cleanse]

o [Magic Warp]

o [Magic Shove]

o [Magic Revive]

o [Magic Revenge]

o [Magic Barrier]

o [Magic Disengage]

o [Magic Bolts]

o [Magic Smog]

o [Magic Curse]
 
FIXED SKILLS

Character Information


· Full Name: Anthonnius

· Heritage / Culture: Brakin Bralona (Narim/Bronn)

· Age: 178

· Gender / Pronouns: He/Him

· Religion: Narim Unionism

· Occult: None

· Character Occupation: Defensive Mage

Appearance Information:


· Eye Color: Navy Blue

· Skin Color: Gray and Orange Chitin

· Hair: Dark Antennae

· Height: 5'10

· Body Type: Thick body armor, broad shoulders

· Additional Features: Due to being the fusion of a Bronn Bralona and an Ant Narim, the left arm was replaced by a mechanic counterpart, most of his Bralona traits are below his chitin, due to his organs being the parts that suffered the most damage in the creation of Anthonnius.

Skill Information:


· Hobbies and Talents:

§ [Magical Talent]

§ [Meditation]

§ [Hiking]

§ [Cooking]

§ [Reading]


· Mechanics:

§ Anthonnius has night vision and can see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.

§ Anthonnius, when killed, turn into an orb-shaped mass or small cube. It will auto-revive them after 72 Hours, or immediately with 1 Divinium or Artifactspark.

§ Anthonnius doesn't need to breathe, eat, drink, or sleep. He can't be poisoned, nor become ill, but he can be affected by Magic Diseases.

§ Anthonnius can attempt to sense a discordant note from a deep gestalt consciousness with the living, when he focuses on an Event/DM Character, to learn if they have dark/evil/immoral intentions.

· Languages: Common, Brix


Backstory/Plothooks: When Anthonnius was born, he was surrounded by debris of a carriage, all his memories were fragmented, all of them felt his, but at the same time every he remembered felt alien and as if they never belonged to him, after a decade of wandering without purpose he was adopted by a powerful mage and with his inherent curiosity for the world he was taught the wonders of magic, and after many, many years spent with his adoptive father he finally passed of old age, now without a place to anchor himself and a home to return he decided to explore the world by himself and find out who are the owners of his past memories and experiences, eventually leading him to Regalia.

Combat Proficiencies and Abilities
Attack Stat: Magic
Defense Stat: Constitution
[14/14 points spent]
Proficiency Points:


· Strength: 0


· Constitution: 5

o [Tank Stance] (Free)

o [Bulwark] (Heritage)

o [Thick Hide]

o [Shield Wall]

o [Shield Deflect]

o [Tank Watch]

o [Tank Charge]

o [Shield Block] (Free)



· Intelligence: 0


· Wisdom: 0


· Dexterity: 0


· Faith: 0


· Magic: 9

o [Magic Cleanse] (Heritage)

o [Magic Warp]

o [Magic Shove]

o [Magic Revive]

o [Magic Revenge]

o [Magic Barrier]

o [Magic Disengage]

o [Magic Bolster]

o [Magic Smog]

o [Magic Curse]