- Joined
- Sep 21, 2013
- Messages
- 761
- Reaction score
- 541
- Points
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- Age
- 11
- Location
- "The Bubble" in western PA
Hello, so, recently (ok not recently, several times over about a year) I have been discouraged about the claimnear setting. I have heard about staff bending to my requests (sorry if I ranted a bit) and am thrilled. however, I think claimnear can be used to greatly help bring back something that has been removed on massive since the beginning. This would be the ability of factions to claim over factions without enough power and ultimately conquer land. This, i thought, was a very cool feature when I read about it. however, massivecraft removed this feature. I think that the claimnear flag can be used in much the same way. If (and i know this would take a bit of coding) staff could make the distance in claimnear dependent on the percent of the faction's fullness of it's power level, this could introduce (to a certain extent) more territorial battles on the part of factions. This would also GREATLY reduce the annoyance of one-person, inactive factions full of people that keep getting 100r from the daily quest then paying their faction's tax, then logging off for another month. Thanks you for reading this, i hope you will consider this fun implementation/fix if it is plausible.