
Everything has risks, the trick is to take the right ones.
INFORMATION
❊ Full Name: Anna Balan Fletcher.
╚ Other Referrals: Fletcher's Girl, Ranger, Gloomfolk.
❊ Race: Ailor, Întuneric.
❊ Age: 25.
╚ Birthdate: January 5th.
❊ Sex: Female.
❊ Occult Status: Mundane.
❊ Combat Style: Ranger.
CORE CONCEPT
Anna is a ranger and archer from the deep reaches of Baldmark, her training done almost entirely in the urban setting and in the forests surrounding. She practiced archery and worked as a stablehand until her move to Regalia and her induction into the Gloomfolk Guild.
She is Unionist faithful, and takes Elia as her patron.
She is a fletcher by trade, taking after her father.
APPEARANCE
❊ Anna stands at an average 5'-05".
❊ Her hair is a curly strawberry-blonde, cowled in a mottled green & gray cloak.
❊ Her eyes are a sharp, dirty hazel, ever-searching.
❊ She has a runner's build, lean and thin, built for ranged combat.
PROFICIENCY
✮⋆˙ CONSTITUTION • 5
Training | Rebound
Training | Status Endure
Training | Breather
Free | Cavalry Summon
Free | Carriage Summon
Mounted | Evasion
Mounted | Getaway
Ailor | Mounted Armory
✮⋆˙ INTELLIGENCE • 1
Adapt | Wardrobe
✮⋆˙ DEXTERITY • 7
Free | Ranger Stance
Ranger | Tag
Ranger | Wallop
Ranger | Cut
Roguery | Fleet Footed
Roguery | Nimble Bola
Roguery | Improvised Attack
Roguery | Smokescreen
Ailor | Escape Artist
✮⋆˙ FAITH • 1
Prayer | Guidance
------ Mechanics -----------------------
Ailor
Gloomfolk Guild
Unionism
LANGUAGES
╚ [Parent] || Înnora
╚ [Alorian] || Common & Droque
╚ [Practiced] || Sign Language
PLOT HOOKS & TRIVIA
〉Fletcher's Girl 〉
》Anna was born to a fletcher and his wife, in the deep reaches of Baldmark. She took to the bow, her early training consisted solely of archery, working under her parents and their colleagues in the Lothar Order. She worked hard from a young age, barely ten, in an effort to soon protect her home from the Void incursions plaguing the province.
〉Ranger 〉
》Through years eleven and twelve, she maintained her training and help around the slums, tending horses and learning her father's craft, before finally making a run for Regalia after failing to pickpocket a Lothar Knight of her Puretek. Anna took to the woods, scrounging to find hands in the Gloomrot, and protects it as her home.
〉Survivalist 〉
》Anna's equipment is as basic as it comes, simple casing and panels, haphazard devices built to replicate the effects of some more distinguished technician gear. Beside her longbow and black arrows, Anna retains a pair of knives, her makeshift Gothitech, and her horse Desmond, with little else to her name. She's an expert tracker, stablehand, and stealth operative, and an even better shot- so she claims.
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