Aleck Of Galloy

Discussion in 'Character Sheets' started by Vivamente, May 10, 2019.

  1. Vivamente

    Vivamente An Unfortunate Scotsman

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    [​IMG]
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    Basic Information
    • Full Name: Alexander Gawen Dunmore.
    • Age: 45 - 5th Dec, 262AC.
    • Gender: Male.
    • Race: Highland Ceardian Ailor.
      • Archan Lineage.

    • Sexuality: Strictly Heterosexual.
    • Preferred Weapon: Pernach Mace & Norman-Kite Shield.
    Skill Information

    Total Points:
    • 50 Proficiency Points.
    • 10 Hobby Points.
    • 10 Talent Points.
    Core Proficiencies:
    • (15) One-Handed Blunt Combat. - 15 from Proficiency Points.
      • Aleck has always had an eye for maces, ever since his uncle started training him in his younger years; after he suffered large burns to the majority of his body he started putting his full focus into fighting with his prized mace. He now wields his uncle's mace, the handle having remained the same for nearly 60 years and the yet the head now having been reforged in blacksteel.
    • (10) Shielding Combat. - 10 from Proficiency Points.
      • Aleck's shield goes hand in hand with his mace, he cannot wield one without the other; not efficiently anyway. His shield plays a great deal into his Archan Abilities too, as he depends on using the Blessings of the Lord to take up an efficient defensive role.
    • (6) Fist Combat. - 6 from Proficiency Points.
      • Any self-respecting Highlander can throw a punch, Aleck is one of those very Highlanders. He doesn't often use his hand-to-hand abilities unless he's really driven into the dirt, beaten down and disarmed; though it does come in handy in the training yard when he's set about knocking into a target or otherwise.
    Talent Proficiencies:
    • (10) Strength Training. - 5 from Talent Points, 5 Archan Boost.
      • Having headed the Gallovian Royal Guard in the past and even having served as a Howlester Footsoldier earlier on in life, Aleck has always been one for heavy lifting; honing his posture and physical mass over the years. This has come in handy with regards to overpowering his enemies, as when he puts his bodyweight into a swing or into pinning an enemy; it has been known to have good effect.
    • (10) Frontline Command. - 5 from Talent Points, 5 from Proficiency Points.
      • Aleck has always had Commanding positions since his days in the Royal Guard, often in charge of token forces. During his time as a Margrave in Gallovia, he had a small force of his own set to defend his home of Duncairn; however when he left Duncairn as a commoner, he garnered support of various mercenaries who dedicated themselves to following him.
    Hobby Proficiencies:
    • (10) Husbandry Art. - 10 from Hobby Points.
      • Aleck has always carried a certain fondness for animals, commonly riding a tall black horse on his travels; the creature a gift from the Howlesters during his tenure as the Lord Commander of the Royal Guard. He now rides through the Highlands of Gallovia, though more recently it has been left with his distant family while he revisits Regalia.
    • (5) Pathfinding Art. - 5 from Proficiency points.
      • The mountainous, forested terrain of Gallovia is extremely unforgiving to those unprepared for the dire weather that commonly cascades down upon the Highlands. Nearly all commoners from Gallovia are essentially left to the elements, hence Aleck's understanding of the landscape around him.
    Union Blessings:
    • (0) Call of the Union. - Free Archan Ability.
      • All Archan are considered holy to a degree, the Call of the Union being their birthright; the ability to engrave, tattoo, write and speak the Sanktist scripture, the ability to form an Eye of Union behind their head on a vertical axis, the ability to cast an Orb of light at the tip of their weapon & an immunity to all abberant afflictions such as Vampirism, Werebeastism, Undeadism & Archbloodism. This also disallows them to learn sorcery or ritualism and blocks them from wielding any Artifacts that are not Unionist Artifacts.
    • (3) Blessings of the Avenger. - 3 from Proficiency Points.
      • The Accusing Incantation, a white-light projectile used to knock down and potentially immobilize aggressors depending on the severity of the situation. This incantation requires the user to be wounded by the individual they're targeting, depending on the severity of the caster's wounds, the projectile has the ability to cause severe burning pains and even knock out it's target.
    • (3) Blessings of the Lord. - 3 from Proficiency Points.
      • The ability to raise his shield and wipe out any targets coming his way, Aleck has always carried a shield with his mace; preferring to be a middle-ground balanced fighter. The Blessings of the Lord only add onto that defensive capability, allowing him to cause a radiating blast to emanate from his shield towards whatever he aims at. The blast reaches up to 18 feet away in a 15 feet wide funnel and knocks all those within that range off their feet. If aimed at a door, it will eject the door off it's hingest and sear the door portal whilst producing a loud bang.
    • (3) Blessings of the Revered. - 3 from Proficiency Points.
      • A Holy Knight would not be that without the ability to exorcise any form of possession, with the assistance of incense and holy texts; it is possible and takes 10 minutes. The target endures excruciating pain, meaning they must be restrained and immobilized somehow lest they try everything in their power to escape whilst the Archan encants the blessings.
    Body Shape
    • 30 Body Stat - Max for Archan.
    • Muscular Body Shape - Average Body Fat.
    Given Languages
    • Sanktist Script. - Archan Sacred Tongue.
      • Archan can speak, read, write, engrave and inscribe the Holy Language from extremely young ages; a natural understanding of the language available to every Archan for some unknown reason. It is commonly known as the Call of the Union.
    • Common Tongue. - Parental Language.
      • The common tongue is a widely known language, the language of the Heartland Ceardian culture and the standard for the Archipelago as a whole. Aleck's common is impressive for a Gallovian, as the accent is often known to break through and provide a slang-ridden experience; though due to his appointment as a Royal Guard in Regalia he was tutored to speak proper common.
    Visual Information
    • Eye Color: Dark Brown.
    • Hair Color: Grey-brown.
    • Skin Color: Pale white.
    • Clothing: Purple Noble attire, at times a set of personal armour.
    • Height: 6’2 - 187.96cm.
    Personality and Abilities
    • How would your character respond to experiencing Fear?
      • Aleck is a rather calm individual, quite often he practices breathing techniques to quell his nervousness; but usually if fear does strike him, he will attempt to prove himself the larger threat in a situation. Often showing dominance over that which frightens him. This of course is aided by his trusty mace and shield, alongside the armour he wears from time to time in his mercenary endeavours.
    • How would your character respond to experiencing Stress?
      • Having raised a child of his own, Aleck is quite used to stress; to the point now that he treats it as a defense mechanism, usually believing if he is stressed, there must be something wrong. He uses it as a way to properly overcome issues, rather than allowing it to detriment him and shut him down in crucial moments such as in the midst of a fight.
    • How would your character express feeling Happiness & Contentedness?
      • Aleck refrains from smiling, finding his damaged features to detriment his ability to properly purvey happiness. The scarring and damage to his features cause the corner of his mouth to twitch when he attempts to smile, the tissue struggling to uphold the gesture for prolonged periods of time; hence his rather irritated expression the majority of the time.
    • How does your character view Law and Authorities?
      • Aleck once served in charters, he enforced and obeyed the law until his abandonment of duty and return to Gallovia. He spent months there in exile from his family, praying by his mother's graveside for her and cursing the creatures that had so easily toppled his life. He now disregards the authority of guards to a degree, choosing to hunt abberants in the sewers; at least hunting the ones he considers to be a disgrace to Unionism.
    • How does your character feel about Races other than their own?
      • Seeing some use in the employ of races he considers lesser, Aleck makes use of the abilities each race possesses until they've passed the threshold Aleck deems them to be effective; at which point he often disposes of them or simply avoids them for the sake of not having to put up with what he considers to be irritating company. He enjoys working alone, towards his own goal and as such will not keep people around longer than he has to; especially not the lesser races.
    • How does your character feel about Religion for themselves, and other faiths?
      • Aleck sees Unionism as the only true religion in the archipelago, belittling others for their 'false faiths' and often combating those attempting to convert people away from Unionism, as he believes it his role as an Archan to defend the faith in whatever capacity he can. He personally follows Sancellan unionism and follows Aelfric Harhold's church from afar.
    • How does your character feel about the Arcane and Magical in the world?
      • Despising all of which he does not understand, the abberants and magically inclined that take residence in the city are considered to be what drives him now; a drive to exterminate and eliminate all that threatens his faith and the other good Unionist citizens of Regalia. Such is his hatred for the arcane.
    • How does your character feel towards their family?
      • Aleck believes himself a failure in his family's eyes, having dropped their name and abandoned them that he might redeem himself some other way. He still writes to his daughter, Leah. Though he refuses to disclose his current goals in the Holy City and continues to avoid his daughter physically, so that she doesn't see him in the current state he's in.
    • What is your character the most proud of about themselves?
      • Taking great pride in his eldest child, Leah; Aleck is intent on giving her the life he could never lead. A life of luxury and respect in the arms of the Unionist Churches. He still attempts to protect her from a distance, even if he doesn't wish to be seen by her.
    • What motivates your character to move forward and better their life?
      • As above, Aleck seeks to redeem himself in some form; having dedicated himself to the elimination of various abberants in the Holy City. He now attempts to drive Unionism back into those living beneath the surface and in crookback, if only to see his faith thrive once more.
    • What is your character's biggest insecurity?
      • Aleck is fearful of his age getting in the way of his work now, understanding that as he grows older, he slows down bit by bit. This has provided him with a fear of becoming replaced, being made obsolete by the newer knights of a generation. Still, he perserveres as per his motivation to rid the Holy City of all that he deems unholy.
    • What is your character's biggest fear?
      • Death. Aleck fears death the most, afraid of not making it to the everwatch; fearful that he hasn't done enough in his life to warrant his deliverance to the Spirit and his deceased family waiting for him on the other side. Hence his attempt to redeem himself by hunting down the unholy creatures that lurk within and below Regalia to cleanse his soul.
    Life Story
    Born in the cold winter of 262AC, Aleck was brought to life in a pitiful bothy near Duncairn in Gallovia. His family had been travelling, dragged off to Duncairn for the funeral of his grandmother; the death came suddenly, and with his mother Eleanore so heavily pregnant, they knew of the risk they were taking travelling so far in the winter. Regardless, he was born the second son of Gareth Dunmore; a humble blacksmith from Galloy. His mother suffered frostbite during their travels, two fingers lost to the cold whilst his father’s little toe had to be removed before gangrene set in due to the overuse and infection from so much travelling on foot. His older brother had been left home, his uncle Graham keeping him safely stowed in the city of Galloy whilst he was posted there.

    It took two weeks for Gareth and his family to return to the city, introducing a very small and quiet baby; their second son Aleck. The various years they spent raising him in the family forge in one of the smaller squares of Galloy, a district known for its questionable characters in the streets; Aleck picked up nothing of the techniques required to forge himself, instead taking after his uncle in that he could throw a damn good punch. As such, his father had him lift materials about the forge from a young age; toughening him up by doing so. By his early teens he was benching nearly seventy percent of his bodyweight, though that bodyweight wasn’t exactly much to marvel at. As his uncle had trained him up over the years, he was invited to post with him in Kintyr for a couple years; in order to further study defensive combat techniques with his mace and shield. Of course, this was coupled with his common prayer in the mornings and evenings; on top of that, writing letters home for his mother.

    In his fifteenth year, he returned home with his uncle; Aleck finally reunited with his brother and parents. He spent a year in the forge with his father, doing more labour-based work while he continued to train with his uncle in the afternoons. His father, Gareth eventually found himself visited by the guard force in Galloy; a warrant set out for his arrest after he had sold arms to individuals without proper permits. They had used the weapons to kill a nobleman on the road to Galloy and without an explanation the Dunmores seemed dumbfounded. Aleck rose a shield in his father’s defense whilst his brother lifted a blade, both were felled swiftly. First, they shattered Aleck’s shield and kicked him to the forge’s fire pit; then they slit his brother’s throat and left the untrained boy’s body to drain as he gasped and gagged for air. Aleck was retrieved by his uncle, dragging him back to the sidelines where through clouded and tearful eyes he watched his father being dragged off.

    His father was executed only a week after that, Aleck being forced to attend; his body a pustulous mass of bandages. He gazed up at the stand as he watched his father hang by the neck and showed no remorse when he heard the crack. Still, he prevailed with the assistance of his uncle. He was removed from his mother’s care as she returned to the family home in Duncairn, Aleck was treated by various doctors and healers in Galloy who did their best to allow his wounds to heal with minimal scarring. Still, the damage that was done disallowed him the ability to properly grow hair, it left him deformed in a sense. Eventually, he joined the Howlester’s soldiery, leaving the family forge in Galloy to his uncle. He was posted all across Gallovia, serving four years and learning techniques he hadn’t imagined would be useful in his combat variation.

    When he left the soldiery, Aleck was spotted by an Archan serving as a chapel guardian in Galloy; the man recognized Aleck’s bloodline upon hearing him pray in the Sanktist tongue. He offered him a way to heal himself, at least in a spiritual sense. He was given passage by ship to the Calemberger Dom and allowed to stay there in order to train under the other Archan. He served the cathedral willingly, often doing heavier lifting and training with the holy knights that attended the Calemberger Dom in it’s defense. Eventually, when his training had been completed and his faith was repaired; he tattooed his unscarred features as a sign of devotion to the Spirit, even going so far as to tattoo them in Imperial colours. He eventually travelled to Regalia, serving the cathedral there as a knight of the faith; even without the proper combative training. It was in this time that he enjoyed a frivolous lifestyle, women, alcohol and more. He even had a bastard daughter by the name Leah, a child he rose as yet another knight of the faith. He trained her from a young age in the ways of Archan Blessings and even hired her a combat tutor, so that she wouldn’t have to use the same weaponry as him.

    The various years eventually took a toll on him, the money from guarding the Cathedral wasn’t enough anymore; he took on mercenary contracts on the side in the form of hunting aberrants for the sake of keeping to his roots. It was only when the Howlester’s started recruiting again in the city, the Wulfsrudel Guard took him on and he swiftly worked his way through the ranks until he finally took control and befriended the Prince Sovereign. He reformed the guard at the behest of the Prince Sovereign and Tommen Howlester, forming the Gallovian Royal Guard; a glorified house guard with greater rights than that of other house guards. It was only through servitude that he was risen through social ranks, eventually becoming a Margrave in Gallovia and taking his home of Duncairn as his seat of power. He had married shortly beforehand to a woman named Luzia, the pair having a child called Alistair. Regardless, they eventually lost their position as nobles; though it was a breath of fresh air for Aleck once more. It was only recently that a Varghul took his left eye, at which point he retired and found himself a traveller; removing himself from the spotlight his family shone upon him and even dropping his last name, now going by Aleck of Galloy.
     
    • Winner Winner x 5
    • Powerful Powerful x 4
    • Cuddles! Cuddles! x 2
    #1 Vivamente, May 10, 2019
    Last edited: Sep 17, 2020
  2. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    Hello I'll be claiming this for staff review!
     
  3. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    • Thank You! Thank You! x 1
  4. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - I chortled when I realized those two comments were one minute apart.
     
  5. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    @Vivamente I was already reading it so I just decided I was gonna review it anyway while I was here.
     
  6. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - I've changed proficiencies about, I'd like a re-review please.
     
  7. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  8. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - I've updated Aleck's Proficiencies to cover the Violet Order boosts from his Vigilant Shield work.
     
  9. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - Reworked Application to fit in the new +15 Ailor Boost points.
     
  10. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - I decided to try a new writing style in the life story and updated proficiencies and body stat.
     
  11. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  12. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    You do get an additional five points by the way now in the new system, go read up on it. But also re-approved.
     
  13. Vivamente

    Vivamente An Unfortunate Scotsman

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  14. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - Swapped out three points from Metallurgy to Rettism, added a Special Traits section to the application to give a rundown of what he can do.
     
  15. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - It is Aleck's birthday and as such I decided to expand the character's proficiencies and give him a bit more talent to add to the pile.
     
  16. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  17. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - I added the Squad Tactics Proficiency.
     
  18. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  19. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - This'll need a heavy re-review.
     
  20. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    Please review your point spending, I keep getting 56 when I run this through the calculator. In addition to this, you are five points over bodystat.
     
  21. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - Changes made, that was my bad.
     
  22. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  23. Vivamente

    Vivamente An Unfortunate Scotsman

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    @Caelamus - Reverted changes from Burning Choir to Archblood, please give this a look over again for me <3
     
  24. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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  25. Vivamente

    Vivamente An Unfortunate Scotsman

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    AAA, thank you!
     
  26. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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    • Winner Winner x 1
  27. Vivamente

    Vivamente An Unfortunate Scotsman

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  28. Caelamus

    Caelamus Sir Honeybear the chronic druid main Supremium

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