Hi there,
I don't know if this was already suggested, or if anything similar already exists in game. If so, ignore/lock this thread please.
(I didn't find anything so far)
Following scenario:
Sometimes I go away from my keyboard for just ten minutes (to get a tea for example), come back and missed either a few whispers completely or my faction members didn't realise I said I was afk. This maybe doesn't seem like a problem, but I have heard of factions losing out on alliances just because of this (because the others thought they were ignored).
Thus I suggest to implement the function "/afk".
By writing /afk in the chat or not moving for - let's say - three to five minutes, the player should get tagged as being afk and people who try to whisper this player, should get a message saying something like "this person is afk and might not read your message". As soon as the player is moving this should be removed automatically.
The advantages would be, that we can check is someone might be away from the keyboard by simply sending them a whisper + less misunderstandings (like feeling ignored).
Disadvantage: if there is a written output of the function in the faction chat (like "PlayerX is now afk"), a player could misuse this to "spam afk messages" (on the other hand: if someone wants to spam. they would do it anyway)
I'm not sure if this is easily implemented, or if there are any implications I didn't think of, so please leave your comment.
-Sephi
I don't know if this was already suggested, or if anything similar already exists in game. If so, ignore/lock this thread please.
(I didn't find anything so far)
Following scenario:
Sometimes I go away from my keyboard for just ten minutes (to get a tea for example), come back and missed either a few whispers completely or my faction members didn't realise I said I was afk. This maybe doesn't seem like a problem, but I have heard of factions losing out on alliances just because of this (because the others thought they were ignored).
Thus I suggest to implement the function "/afk".
By writing /afk in the chat or not moving for - let's say - three to five minutes, the player should get tagged as being afk and people who try to whisper this player, should get a message saying something like "this person is afk and might not read your message". As soon as the player is moving this should be removed automatically.
The advantages would be, that we can check is someone might be away from the keyboard by simply sending them a whisper + less misunderstandings (like feeling ignored).
Disadvantage: if there is a written output of the function in the faction chat (like "PlayerX is now afk"), a player could misuse this to "spam afk messages" (on the other hand: if someone wants to spam. they would do it anyway)
I'm not sure if this is easily implemented, or if there are any implications I didn't think of, so please leave your comment.
-Sephi