- Joined
- Feb 27, 2013
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- 322
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Reasantly i have been thinking about how to protect our faction without restricting people too much. Due to the new commands we have been offered to set permisions for recruits/members its easier to protect the general faction land. Although its still difficult to give a member enough freedome within a faction to actualy get the experience from a faction wat they would be looking for.
in order to explain this, il give you an example: Your a faction leader, and you want to make sure surtant areas of the base cannot be accesed by new recruits. However you do like to allow your recruits to build their own house and to have acces to their own containers. This makes it difficult to set permisions since they count for every person of the same rank.
Now to the idea itself. The option would allow a leader and/or his officers to set ownership over claimed chunks. A owned chunk would ristrict chest/build acces to the players who own the chunk. (disallowing other members/recruits) In this way there can be areas where only officers and the owner have acces while lower ranks can still build in their own area. This will still keep the original barrier between recruits and members (usualy members can build recruits cannot). And also have more protection against people who you trust more than your recruits. (incase a member no longer feels like staying and tries to rob the city's statues/thrones/placed items of importance)
So far i know this is something from an old faction server i used to play on. This will atleast improve the protection of a faction against internal grief/robbery also allowing valuable items to be placed more carefully. We all like to make fancy stuff don't we?
in order to explain this, il give you an example: Your a faction leader, and you want to make sure surtant areas of the base cannot be accesed by new recruits. However you do like to allow your recruits to build their own house and to have acces to their own containers. This makes it difficult to set permisions since they count for every person of the same rank.
Now to the idea itself. The option would allow a leader and/or his officers to set ownership over claimed chunks. A owned chunk would ristrict chest/build acces to the players who own the chunk. (disallowing other members/recruits) In this way there can be areas where only officers and the owner have acces while lower ranks can still build in their own area. This will still keep the original barrier between recruits and members (usualy members can build recruits cannot). And also have more protection against people who you trust more than your recruits. (incase a member no longer feels like staying and tries to rob the city's statues/thrones/placed items of importance)
So far i know this is something from an old faction server i used to play on. This will atleast improve the protection of a faction against internal grief/robbery also allowing valuable items to be placed more carefully. We all like to make fancy stuff don't we?