Aight, Hello everyone, Tra_kad here.
Prepare your eyeballs for a LOT of reading...
I'm unsure of where to put this poll, so I'm placing it in General for right now, Forum Admins, feel free to move it to a more proper place that I don't know of.
So, we've all been there, trying to build a sooper kewl fort, RPing with your bros, or just running about the lands like a wild man.
Then, suddenly, you get murderelized to death by a band of premiums in full Diamond set and you watch from the Respawn screen as you see them tear down your build, murder your bros, or just take your stuff and leave.
Plus, you really, really, wanted to keep that one item in your inventory. So you just kinda curl up in a corner and cry, because you know, there was nothing you could have really done, and now they have that one item.
So, what CAN one do?
Well, here's a concept that's PROBABLY been talked about by people before, but I haven't seen any forum polls on it, sooo now I'm doing it.
(NOTE: This has been a idea before me, made by the wonderful @Chadwick at the following link: http://forums.massivecraft.com/threads/passive-aggressive-system-suggestion.23101/)
Here's the idea that I have: A command for PVP enabled worlds that allows individuals to be set to a "Peaceful" state so that they DON'T get murdered to death by people, and get to keep that one thing. For now, let's call it "Massive Peaceful Mode", or MPM*, the * for marking it as not MPM as More Player Models.
(I'm so creative in names, amirite?)
Anyways, of course, one must wonder:
What would the command do?
Super simple stuff: when in a PVP enabled world, simply do "/peaceful true" or something to that effect, and BAM, you are in MPM*.
What happens while in MPM*?
Again, super simple stuff: You simply can't be murdered by anyone wielding a axe or any sorta weapon. Same to fists.
Well that seem's pretty OP Tra, what are some restrictions?
Well, this is where it get's complicated.
As long as you are such-and-such blocks away from a enemy OR their faction land, OR any faction members of a faction you are in, OR in any faction land excepting Wilderness, then you may activate it. However with it, one must stand still for such-and-so seconds for it to take effect, I'll say 30 seconds for now, AND must not take any damage. If one fails to meet the time restraint, he/she must wait a full minute (or so, timing can be changed) before trying again. The enemy people and territory restraint is so that you can't just say "Lul no" to a raid when you see the raiders coming. The fellow faction members restraint is because if you're already in a faction of your own, with other people, you should be able to make a defense against the attackers, and the other faction land excepting Wilderness restraint is so that you can't just do it in a allied territory or in the spawn area of the world you just pop in, EX Havenreach in Ithania, I think.
(To make it even less OP if this still is OP, I would say there would be a time limit as to how long you can keep it on, like per say, about half an hour to a hour. This is a thought in progress, so feel free to leave commentary)
Well that seems jolly good, but is there anything else?
Yes, in fact, there are 4 more noteworthy things that I should state loud and clear:
THIS WILL NOT MAKE YOU INVINCIBLE.
While you will not be killed by players, you can STILL be killed by mobs in wilderness.
YOU CAN'T GO ABOUT WILLY-NILLY EVERYWHERE LIKE THIS.
If you turn this on, you will not be able to enter a enemy faction, so that you can't just do whatever.
YOU CAN'T JUST TURN IT BACK ON.
Once you turn this off for once, you must wait another time period, I'll say about 15-30 minutes, until you can activate it again.
THIS WILL NOT HAVE ANY EFFECT ON RP FIGHTING.
If some guy kills you with a diamond sword, that's one thing, if he actually starts fighting your character in RP, that's another thing entirely.
Well then, what uses could it have?
Well, the main reasons I think of this is for the noobs of Massivecraft. The ones that don't have a faction, nor know what their doing, and also the ones that can't afford it, or just like soloing it and walking around the worlds, building what they want and keeping it safe. The 3 main reasons are:
1. Those that are trying to build something in a area.
2. Those that like to RP in unclaimed territories that you worked on. (I've done this, and it's kinda fun until, well, you read the prolouge)
and 3. Those that just like exploring the worlds.
So, in other words, short list of pros that I can think of:
1. Can RP freely in areas without fear of a OOC raid.
2. Can freely explore the world without fear of loosing precious items that would presumably be on ones being.
And 3. Can freely build something, presumably a house for living in RP.
Well, where is it's downfall?
The only real con that I can see is that it would most likely be a very, very, VERY hard plugin to fully code into the Massivecraft universe for the admins, it being so convoluted and what not. There is also the note that people will more then likely argue with:
"Wellll, the guy can just join a faction if he's a noob, or he can make one..."
First of, one does not simply "make" a faction. It's a lot of Regals. You don't really spawn in with 2000 regals now, do you? Secondly, it's actually kinda hard for a noob to join a powerful enough faction, as most of them usually accept those that know what their doing. (I do speak from experience, as I did spend a good long chunk of time factionless when I first joined)
Also, usually factions just usher in factions wanting to raid you immediately around the vicinity. So that kinda defeats the purpose of keeping it safe from raiders when you're trying to build up the faction walls but the raiders are already there.
Feel free to point out good and bad things in the idea, as again, this IS a thought-in-progress that I wanted to talk about. If you want to make a suggestion to a specific place, simply quote the area that fit's it best or tag me in a comment, and leave the feedback that you will.
Anyways, have a MASSIVE DAY!
(Hopefully ending with you keeping that one thing in your inventory)
Tra_kad.
P.S. I did say prepare for a LOT of reading, did I not? :3
Prepare your eyeballs for a LOT of reading...
I'm unsure of where to put this poll, so I'm placing it in General for right now, Forum Admins, feel free to move it to a more proper place that I don't know of.
So, we've all been there, trying to build a sooper kewl fort, RPing with your bros, or just running about the lands like a wild man.
Then, suddenly, you get murderelized to death by a band of premiums in full Diamond set and you watch from the Respawn screen as you see them tear down your build, murder your bros, or just take your stuff and leave.
Plus, you really, really, wanted to keep that one item in your inventory. So you just kinda curl up in a corner and cry, because you know, there was nothing you could have really done, and now they have that one item.
So, what CAN one do?
Well, here's a concept that's PROBABLY been talked about by people before, but I haven't seen any forum polls on it, sooo now I'm doing it.
(NOTE: This has been a idea before me, made by the wonderful @Chadwick at the following link: http://forums.massivecraft.com/threads/passive-aggressive-system-suggestion.23101/)
Here's the idea that I have: A command for PVP enabled worlds that allows individuals to be set to a "Peaceful" state so that they DON'T get murdered to death by people, and get to keep that one thing. For now, let's call it "Massive Peaceful Mode", or MPM*, the * for marking it as not MPM as More Player Models.
(I'm so creative in names, amirite?)
Anyways, of course, one must wonder:
What would the command do?
Super simple stuff: when in a PVP enabled world, simply do "/peaceful true" or something to that effect, and BAM, you are in MPM*.
What happens while in MPM*?
Again, super simple stuff: You simply can't be murdered by anyone wielding a axe or any sorta weapon. Same to fists.
Well that seem's pretty OP Tra, what are some restrictions?
Well, this is where it get's complicated.
As long as you are such-and-such blocks away from a enemy OR their faction land, OR any faction members of a faction you are in, OR in any faction land excepting Wilderness, then you may activate it. However with it, one must stand still for such-and-so seconds for it to take effect, I'll say 30 seconds for now, AND must not take any damage. If one fails to meet the time restraint, he/she must wait a full minute (or so, timing can be changed) before trying again. The enemy people and territory restraint is so that you can't just say "Lul no" to a raid when you see the raiders coming. The fellow faction members restraint is because if you're already in a faction of your own, with other people, you should be able to make a defense against the attackers, and the other faction land excepting Wilderness restraint is so that you can't just do it in a allied territory or in the spawn area of the world you just pop in, EX Havenreach in Ithania, I think.
(To make it even less OP if this still is OP, I would say there would be a time limit as to how long you can keep it on, like per say, about half an hour to a hour. This is a thought in progress, so feel free to leave commentary)
Well that seems jolly good, but is there anything else?
Yes, in fact, there are 4 more noteworthy things that I should state loud and clear:
THIS WILL NOT MAKE YOU INVINCIBLE.
While you will not be killed by players, you can STILL be killed by mobs in wilderness.
YOU CAN'T GO ABOUT WILLY-NILLY EVERYWHERE LIKE THIS.
If you turn this on, you will not be able to enter a enemy faction, so that you can't just do whatever.
YOU CAN'T JUST TURN IT BACK ON.
Once you turn this off for once, you must wait another time period, I'll say about 15-30 minutes, until you can activate it again.
THIS WILL NOT HAVE ANY EFFECT ON RP FIGHTING.
If some guy kills you with a diamond sword, that's one thing, if he actually starts fighting your character in RP, that's another thing entirely.
Well then, what uses could it have?
Well, the main reasons I think of this is for the noobs of Massivecraft. The ones that don't have a faction, nor know what their doing, and also the ones that can't afford it, or just like soloing it and walking around the worlds, building what they want and keeping it safe. The 3 main reasons are:
1. Those that are trying to build something in a area.
2. Those that like to RP in unclaimed territories that you worked on. (I've done this, and it's kinda fun until, well, you read the prolouge)
and 3. Those that just like exploring the worlds.
So, in other words, short list of pros that I can think of:
1. Can RP freely in areas without fear of a OOC raid.
2. Can freely explore the world without fear of loosing precious items that would presumably be on ones being.
And 3. Can freely build something, presumably a house for living in RP.
Well, where is it's downfall?
The only real con that I can see is that it would most likely be a very, very, VERY hard plugin to fully code into the Massivecraft universe for the admins, it being so convoluted and what not. There is also the note that people will more then likely argue with:
"Wellll, the guy can just join a faction if he's a noob, or he can make one..."
First of, one does not simply "make" a faction. It's a lot of Regals. You don't really spawn in with 2000 regals now, do you? Secondly, it's actually kinda hard for a noob to join a powerful enough faction, as most of them usually accept those that know what their doing. (I do speak from experience, as I did spend a good long chunk of time factionless when I first joined)
Also, usually factions just usher in factions wanting to raid you immediately around the vicinity. So that kinda defeats the purpose of keeping it safe from raiders when you're trying to build up the faction walls but the raiders are already there.
Feel free to point out good and bad things in the idea, as again, this IS a thought-in-progress that I wanted to talk about. If you want to make a suggestion to a specific place, simply quote the area that fit's it best or tag me in a comment, and leave the feedback that you will.
Anyways, have a MASSIVE DAY!
(Hopefully ending with you keeping that one thing in your inventory)
Tra_kad.
P.S. I did say prepare for a LOT of reading, did I not? :3