After the whole Imperial debacle all of us can learn a thing or two from the experience. To ensure that something like this never happens again, I would like to suggest a permanent peace keeping force that is composed of some of the most elite PVP players on the server. It was clearly demonstrated that even when the majority of the whole server united, it was still not enough to stop the Imperials effectively. The resistance was disorganized, and lackluster at best, and if the Imperials haven't gone away on their own, there would still be no one there to stop them. The requirements to join this peacekeeping force should be extremely strict, and multiple factors should be involved such as MCMMO stats (although this by no means makes up for, nor determines PVP skill, it is still a contributing factor), time on the server, your reputation for PVP, experience, etc. This peace keeping force would be called upon, and sent into the most dire of situations, and would be completely subsidized, supplied, and supported by the Regalian government. This would provide a purely player based/RP based solution for anything that gets out of hand PVP wise, such as the Imperials. To conclude the reward for being a part of this peacekeeping force should be proportionally high to the strict requirements the program would have, the incentive must be there for skilled and experienced players to join. Members would still be part of their faction, but they would also be part of the Regalian peacekeeping force permanently, and to distinguish them they would have perhaps capes, or even a tag on their name. It would be almost a staff-like position, but more heavily player oriented and involved.