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Hello,
I am here to suggest a new idea for minigame. Although the idea is not unique, I do believe it will make for a very good minigame. First off, lets take a look at the most popular minigame, Siege. Why is it such a popular, and fun to play, minigame? Here's what I think makes Siege fun, and what brings it down;
Editable Terrain: Unique to siege only, you can edit the terrain during the game. Some people may think that this causes griefing and making the minigame look bad, however, I disagree with that. Changing the terrain makes every game of Siege Unique and different from the previous, and the environment changes around you, calling for more thinking tactically about how to defend in the current situation, as well and how to place defenses, such as gates, around your base.
Basic Classes: The classes in Siege are very basic in relation to vanilla minecraft. I honestly think this simplicity makes for a much better class system, as rather than adding a bunch of complicated enchantments and potions to try making new classes. It is better to give players the simple choice of how they want to play, with a variety of classes, than limiting a map to a few, very specialized, pvp classes. Some people like to play siege as a builder, a tactician, rather than a pvper. This unique dynamic is what let's siege shine above all other classes.
Variety of Game-Modes: This is another feature unique to siege, that no other minigame has. There are 3 style of game modes at siege; TDM, CTF, and the Bomb. With all three of these going at once, it really pushes for strong defensive tactics, as well as coordinated offensive attacks. I think having all 3 game modes on the same map adds a sense of chaos which is very fun to be in.
Cannons: As great as Siege is, the Cannons really do cause problems. Cannons will kick anyone they hit from not only the minigame, but from the server. Although this is an easy fix, I think it is a small detail that should be considered in the creation of a new map.
Now, what was all that for? Here is the actual suggestion; The creation of another minigame (Or two, depending on how busy the staff is) that has all the same dynamics that we love in Siege, without cannons, on a brand new map.Although the classes could be changed, they need to be kept basic. I will post my specific map idea below, however considering that is separate from the suggestion, feel free to suggestion your own ideas for a new minigame map below!
As usual, all constructive criticism is welcome, and if you disagree, please leave a message why.
Thank you for your time
-gridiron1024
I am here to suggest a new idea for minigame. Although the idea is not unique, I do believe it will make for a very good minigame. First off, lets take a look at the most popular minigame, Siege. Why is it such a popular, and fun to play, minigame? Here's what I think makes Siege fun, and what brings it down;
Editable Terrain: Unique to siege only, you can edit the terrain during the game. Some people may think that this causes griefing and making the minigame look bad, however, I disagree with that. Changing the terrain makes every game of Siege Unique and different from the previous, and the environment changes around you, calling for more thinking tactically about how to defend in the current situation, as well and how to place defenses, such as gates, around your base.
Basic Classes: The classes in Siege are very basic in relation to vanilla minecraft. I honestly think this simplicity makes for a much better class system, as rather than adding a bunch of complicated enchantments and potions to try making new classes. It is better to give players the simple choice of how they want to play, with a variety of classes, than limiting a map to a few, very specialized, pvp classes. Some people like to play siege as a builder, a tactician, rather than a pvper. This unique dynamic is what let's siege shine above all other classes.
Variety of Game-Modes: This is another feature unique to siege, that no other minigame has. There are 3 style of game modes at siege; TDM, CTF, and the Bomb. With all three of these going at once, it really pushes for strong defensive tactics, as well as coordinated offensive attacks. I think having all 3 game modes on the same map adds a sense of chaos which is very fun to be in.
Cannons: As great as Siege is, the Cannons really do cause problems. Cannons will kick anyone they hit from not only the minigame, but from the server. Although this is an easy fix, I think it is a small detail that should be considered in the creation of a new map.
Now, what was all that for? Here is the actual suggestion; The creation of another minigame (Or two, depending on how busy the staff is) that has all the same dynamics that we love in Siege, without cannons, on a brand new map.Although the classes could be changed, they need to be kept basic. I will post my specific map idea below, however considering that is separate from the suggestion, feel free to suggestion your own ideas for a new minigame map below!
As usual, all constructive criticism is welcome, and if you disagree, please leave a message why.
Thank you for your time
-gridiron1024