• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Maybe the reason you're having trouble finding nice people among nobility is because you're not being nice to other people. People react according to how others do, and the level of venom dripping from this post alone makes it very hard to appreciate all the work folks have done to reach this milestone.


I'm not very well-versed in nobility, but to always see the changes move to try and help others while still having fun is very pleasant to see. Each revision seems to pull me closer to nobility, but from what I see in this case, it feels like this will probably help push the most narratives among families and those they interact with. Maybe that'll have to be the next 'scene' I get into... Good job, Marty!


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