- Joined
- Sep 21, 2013
- Messages
- 761
- Reaction score
- 541
- Points
- 0
- Age
- 11
- Location
- "The Bubble" in western PA
here i will discuss and update a list of changes that the community thinks we should implement to "fix" pvp. i will also have a smaller, separate list of things that we as players can do. please contribute your opinion. please contribute your opinion nicely. please contribute your opinion without any comments about how things are bad with the server, the staff, or lag. thank you. id also like to say to staff: thank you for taking time to look at this and to consider these opinions at a time when the server is very busy with both new plugins and fixes.
list of changes that staff can implement/do.
one thing that i think would help a LOT is looking at other servers that are on 1.9 and see what they have done, skipping the ones that have the updated combat.
for some reason, pvp on this one server that i play on actually improved with the 1.9 changes. crazy, huh? what happened is they only removed the cooldowns, keeping the special attacks like the sword knockback. the increased sword knockback creates the ability for players to have combos cause the new knockback knocks the players higher, but not farther. the server also has a huge amount of servers, yet it still has smooth but huge pvp battles. it is a minigame server but it has mostly vanilla pvp (meaning no special firebending magic or whatnot). ill give you the server name if ya want it, but youd need to PM me so im not advertising. so implementing the new sword knockback would create a better pvp experience with the combos.
another thing ive seen is to nerf the armor so it gives less protection. this would make pvp actually possible.
list of changes that players can help with.
host a pvp torney with rules against certain traits and pots, that way we can pvp and have the damage and prot nerfed without staff help
again, thanks for reading
list of changes that staff can implement/do.
one thing that i think would help a LOT is looking at other servers that are on 1.9 and see what they have done, skipping the ones that have the updated combat.
for some reason, pvp on this one server that i play on actually improved with the 1.9 changes. crazy, huh? what happened is they only removed the cooldowns, keeping the special attacks like the sword knockback. the increased sword knockback creates the ability for players to have combos cause the new knockback knocks the players higher, but not farther. the server also has a huge amount of servers, yet it still has smooth but huge pvp battles. it is a minigame server but it has mostly vanilla pvp (meaning no special firebending magic or whatnot). ill give you the server name if ya want it, but youd need to PM me so im not advertising. so implementing the new sword knockback would create a better pvp experience with the combos.
another thing ive seen is to nerf the armor so it gives less protection. this would make pvp actually possible.
list of changes that players can help with.
host a pvp torney with rules against certain traits and pots, that way we can pvp and have the damage and prot nerfed without staff help
again, thanks for reading