- Joined
- Oct 25, 2024
- Messages
- 12
- Reaction score
- 6
- Points
- 23
- Age
- 16
Leolin Pryderi
A Viridian Squire trying to reclaim himself.
〉〉〉 Character Information 〈〈〈
Full Name: Leolin Pryderi
Nicknames/Alias: N/A(?)
Heritage / Culture: Breizh/Regalian Ailor + "Swellych" Narim (Ailor Dominant)
Age/Birthday: 37
Gender / Pronouns: Cis(?) Man, He/Him [Masc Honorifics]
Character Occupation: Squire of the Viridian Order [Pavourano Chapter]
Occult: Nope! :-]
Religion: Unionist, prefers Nolven
〉〉〉 Appearance Information 〈〈〈
"If it were not for the stereotypical greens on his armor, it may be hard to believe Leolin is a Viridian. He is not scrawny, but certainly not the most bulky or stocky of the bunch. Other than general physique, Leolin's identifying features lie in his dark and warm skin, his antenna, and his well-kept hair done in locs and tied back into a neat bun or ponytail. Though he once had wings to compliment his antenna, they look to have been crudely torn off."
Eyes: Almost entirely black with a brown sheen under light (think moth eyes!)
Skin: Dark and warm-toned
Hair: Dark to light brown locs
Height: 6'2 ft.
Body Type: Surprisingly lean
Voice: Patroclus from Hades!
Additional Features:
〉〉〉 Backstory & Plothooks 〈〈〈
- WIP </3
WORK IN PROGRESS - FULL BACKSTORY {SPOILER WARNING!!!}
CW: UNDER CONSTRUCTION
WIP
〉〉〉 Skill Information 〈〈〈
Hobbies and Talents:
- Sculpting
- Amateur Poetry
- Painting
Ailor Mechanic i - Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
Ailor Mechanic ii - Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
Ailor Mechanic iii - Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
Narim Mechanic iii - Narim have night vision and are able to see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.
Narim Mechanic iv - Narim can manifest (or have) Wings (of specifically insectoid design), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight. [DISABLED, WINGS RIPPED OFF]
Ailor Mechanic ii - Ailor are the masters of the Regalian Empire, and while it has equality between all peoples and heritages, Ailor are just by virtue of being Ailor considered preferential for most government positions and judicial situations. Where possible to do with the Nobility, with Government, or with Palace decisions, Ailor will be treated preferentially over other peoples, even if their qualifications might be lesser than the other options.
Ailor Mechanic iii - Ailor when using Syncretism can worship up to 3 Gods of their sub-dominant Religion, instead of just 1 or 2. Additionally, when Syncretizing, they gain the Mechanic of the sub-dominant Religion (except for Evolism, where only one of the Mechanics can be chosen). If your Character does not Syncretize, they gain +1 Attack Stat (Breaking Cap up to 11) against Characters that have Syncretized their mono-faith.
Narim Mechanic iii - Narim have night vision and are able to see in perfect (mundane) darkness, never needing a light or some other sight implemented in the sewers or at night.
Narim Mechanic iv - Narim can manifest (or have) Wings (of specifically insectoid design), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight. [DISABLED, WINGS RIPPED OFF]
Languages: Common (Fluent enough), Breizh ("Native"), Calem (Conversational)
〉〉〉 Combat Proficiencies & Abilities 〈〈〈
Attack: Faith [1d10+5]
Defense: Wisdom [1d10+5]
WIS: 7
> Command Stance
Command: Fortify
Command: Pursuit
Command: Assault
Command: Endure
Command: Spiteful
Command: Execute
Command: Overwhelm
FAITH: 5
Prayer: Warding
Prayer: Blinding
Prayer: Guided
Prayer: Hushed
Prayer: Feeble
CHR: 2
Hosting Presence
Undisclosed Presence
INT: 1
Wardrobe Pack
〉〉〉 Gallery 〈〈〈