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Work in Progress ✎ Pazel Martirio ✉

This sheet is a work in progress and should not be considered accurate or used actively in roleplay.

Arcane_Navigator

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✎ Pazel Martirio ✉​

An adventurous courier and medic, bright eyed and full of wonder.

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〉〉〉 Character Information 〈〈〈

Full Name: Pazel Gisilfrid Martirio
Nicknames/Alias: Paz, That Fucking Bird That I Hate
Heritage / Culture: Mixed Savant Asha (Rock Pigeon & Stargard Shaker)/Wirtem Ailor
Age/Birthday: 18, February 10th 298 AC
Gender / Pronouns: He/Him, Transgender Male
Character Occupation: Aspiring Medic (Apprentice to Dr. Acula) - Hired by the Salvatore Family for Various Jobs
Occult: N/A :-]
Religion: Ex-Khama Faithful, now Agnostic

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〉〉〉 Appearance Information 〈〈〈

"A jolly fellow. His height is not as imposing as it could be and only lends to his dopey nature. Always bouncing on his feet, with bright large eyes constantly fighting to be seen through thick bangs. His well-sunned skin is well cared for and riddled with different scrapes, scratches, freckles, and moles."

Eyes: Dark brown/Black
Skin: Tanned brown with red/orange undertones (#AE7E56)
Hair: Grayish-blonde/brown, shifts in color with the lighting (like a pigeon!!!)
Height: 5'9
Body Type: Boxy and fit, but rather relaxed; bad posture :-(
Voice: Sporadic but peppy, and the same tone/sound as Stanislav Rubin from Pathologic 2, if not just a bit higher
Additional Features: Freckles and scattered moles, feathers and powder down mixed into hair, sharp talon-like nails, feathers lining the back of his arms, place for wings to sprout/manifest from his back

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〉〉〉 Backstory & Plothooks 〈〈〈

- Wanderlust
Pazel has always adored travel and wanted to explore outside his home from a very young age. He would often take hikes and walks only to see how far he could go without getting lost. Unfortunately for his anxious mother, Pazel did get lost fairly often. With time Pazel learned and eventually mapped his home town out completely. It is tucked away in his bag, and one day he hopes to hang it up besides as many maps as he can make or find.

- As the Footsteps Die Out Forever
A sense of adventure is not the only reason Pazel is in Regalia. Doctor Viktor Acula, Pazel's godfather and ex-family Physician, left Daen without much of a warning. With a lack of trusted medics left in Daen, Pazel's mother ended up violently ill. Now, the young Feka is seeking the doctor out in hopes of gathering either aid or information, anything to help his mom.

- The Blind Lead the Blind
Pazel is not all too smart socially. With his studies? Sure. Strong? Strong enough. But, when it comes to actually figuring out who is truly going to hurt him or help him, he ends up being rather gullible. But, luckily for him, his carefree and happy demeanor often plays to his advantage. People who have in the past wished to exploit him were overwhelmed by his lack of understanding to their demands, and have ended up giving up in the end. How long can his streak of luck go, though? At least, that's how he wants to be perceived. Pazel knows he can come off as an idiot, and while he is sure he's not the smartest, he does play it up often.

WORK IN PROGRESS - FULL BACKSTORY {SPOILER WARNING!!!}
CW: UNDER CONSTRUCTION

UNDER CONSTRUCTION

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〉〉〉 Skill Information 〈〈〈

Hobbies and Talents:
- Medical Hobby
- Traveling
- Cartography
- Athletics Hobby
- Technology Hobby (Nalontech, learning)

Mechanics:
Ailor Mechanic I - Ailor are masters of languages, which is expected given their habit to culturally divides. Because so many of their languages are inter-connected, various words become more obviously related, and they also take more effort to learn other languages. If someone insults an Ailor, even in a language they do not speak, the Ailor would know, as they know most curse words or words by which to speak ill of others in all languages.
Savent Asha Mechanic II - Savent Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel-like sparks that light up.
Savent Asha Mechanic III -Savent Asha can manifest (or have) Wings (of any design: Furred, Feathered), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
Savent Asha Mechanic IV -Savent Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.
Savent Asha Mechanic V -Savent Asha have a heightened alertness and analytical mind, able to perceive threats and react much faster. They may notice dangers when interacting with Event objects or Characters (Private Message DM's for more info)

Languages: Common (Fluent), Droque (Native, fluent), Ibeth (Conversational, slowly losing)

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〉〉〉 Combat Proficiencies & Abilities 〈〈〈

Attack Stat:
Defense Stat:
[14/14 points spent]

[ Proficiency Points ]

Wisdom: 6
> Medical Stance
Medical Bolster
Medical Rescue
Medical Barrier
Medical Revive
Medical Resist
Medical Buff

Strength: 3
Building Scale
Steady Body
Force Toss

Dexterity: 3
Escape Artist
Dirty Fighter
Sharp Reflexes

Constitution: 2
Iron Will
Status Endure

Charisma: 0
Asha Free Pack - Undisclosed Presence Pack
Asha Free Pack - Saving Presence Pack

Intelligence:
Faith:
Magic:


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〉〉〉 Gallery 〈〈〈
 
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