• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

items

  1. Conflee

    Massivebound Resource Pack Release! [ Adds 77 Custom Items! ]

    Introduction: Hello everyone! Welcome to the first release of MassiveBound! What is MassiveBound? Essentially, it is a resource pack that uses MetaData to change the texture of an item based entirely on its name. So anyone with the pack can make the items with an anvil and some Exp...
  2. Conflee

    Massivebound Resource Pack Suggestion Thread! [ Adding Custom Items ]

    Hello! So I have been working for a while, learning how ItemBound works, and I have managed to figure out exactly how to well, do it. Introduction: Essentially, ItemBound- and my own version inspired by their discovery 'MassiveBound'- is a resource pack that when on, allows you to rename an...