I agree with you that it is common, yet it doesn'the solve the technical issue presented by me. Maybe I need to rephrase: If it won't work for...
I don't think think his is too easy to do actually. Shops/Locks can consist of multiple chests and we can't risk loading chunks to check if they...
Just as a reminder: Noone in the Tech department is trained in making mods for the client and it is a much greater hassle to keep a mod updated...
I don't and neither do I have access to that code currently. I would speculate it is a configurable amount of time, but I have no data to back...
I am in no position to assign any work in that regard. You might want to have a word with MonMarty who is (afaik) the creative lead of the...
As long as it is only for the visuals ( and not any added functionality), I am in favor of this method in comparison to the normal durability...
I am actually no informed what was done there, because in code I can't see anything in that regards. So probably no, it would need a different...
To code that plugin is a tremendous amount of work. Yes, i am sure would be able to do that, but at what cost? Hundreds of hours of development...
Code wise that is surely possible to code, yet such a feature (turning traits on/off in certain worlds) is not currently in the code base and...
It's done when it is done. :) Only when I am confident that players can't abuse the system and it is balanced we will release it to the public.
I can second that. I'm working on it ;).
Premium feature: Not allowed, it would clearly give the premiums an advantage to see a larger part of the map than what normal people do. Again,...
Theoretically, with a lot of digging and most likely a lot of dirty nms (decompiled minecraft code), it would be doable. As you noticed,...
I am not sure about the technical side of this, but I will do some research for you and see whether that would be possible at all.
I believe we stated previously that it is our intention to overhaul the faction access system with a much larger more powerful one. Yes, although...
Disclaimer: I am rambling here, I do not promise that this is going to be implemented or considered (choosing that is not my field). I see a few...
It is still being worked on, but I had to take a three month break from MassiveCraft-Coding since my Uni flooded me with work this semester. But...
Sorry for responding so late, I am quite busy with Uni atm. Minecraft opens only one link at a time, so no, from within minecraft it is not...
I never implied this was anything then a "fix". There is a definit reason why developers don't like fixes and strive for solutions, but in the 1.9...
With enough time to reasearch the situation before and after 1.9 changes, it should be possible to (almost) completly revert the potion effect to...