Anastasia Cuerdez

Discussion in 'Character Sheets' started by _e_money_, Apr 1, 2020.

  1. _e_money_

    _e_money_ eater of nuggies

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    Anastasia Cuerdez
    --------------------------------~--------------------------------
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    Basic Information ~~~
    • Full Name: Anastasia la Comerciante del Barrio de Clase Alta de Daenshore Cuerdez
      • Nicknames: Ana, Cisne
    • Age: 21
      • Birthday: 12 November
      • Zodiac Sign: Scorpio
    • Gender: Female
    • Race: Ailor
      • Culture: Daendroc
      • Lineage: Carnvaal
    • Sexuality: Bisexual
    • Preferred Weapon: Unarmed
    Skill Information ~~~

    Total Points: 50 (base) + 10 (hobby) +5 (racial bonus)


    Core Proficiencies ~~~
    • Fist Combat: 10 (+10 Invested)
    • Dagger Combat: 4 (+4 Invested)
    • Alchemy Science: 5 (+5 Invested)
    Talent Proficiencies ~~~
    • Strength Training: 5 (+5 Invested)
    Hobby Proficiencies ~~~
    • Dancing Art: 15 (+10 Hobby +5 Racial)
    • Circus Art: 5 (+5 Invested)
    • Pathfinding Art: 2 (+2 Invested)
    • Sailing Art: 4 (+4 Invested)
    Point-Buy Proficiencies ~~~
    • Roguery: 12 (+12 Invested)
    • Linguistics: 3 (+3 Invested)
    Body Shape: 25 (Carnvaal Cap)
    • Calculation: 7.5 (Dancing) + 2.5 (Circus) + 1 (Pathfinding) + 2 (Sailing) + 10 (Fist Combat) + 4 (Dagger) +5 (Strength) = 32
    • Body Shape: Slim
    • Body Fat: Low
    Languages: 3
    • Daendroquin (native language)
    • Dressolo (mother's language)
    • Common (learned in childhood)
    • Modern-Altalar (linguistics)
    Ability Information ~~~
    Proficiency Abilities ~~~
    • Great Force I (Strength Training)
    • Rogue Gift I (Roguery)
    • Roge Gift IV (Roguery)
    • Burglary Pack (Roguery)
    • Slight of Hand Pack (Roguery)
    • Altalar Language (Linguistics)
    Scorrico Werebeastism: Active ~~~
    • Burrowing of the Scorrico
    • Claws of the Mantis
    • Sting of the Wasp
    • Flutter of the Butterfly
    Ana's limbs become longer, spindly, and sectioned like an ant's. This gives her about 3 extra inches in height. An additional pair of non-functional arms with the curved shape of a mantis grow from her side. Her feet appear like insectoid feelers. Her body takes on a mostly black coloration, with uniform spots of white. Wasp-like fuzz covers her head and chest. 2 antennae spurt from her head. Her eyes grow bulging like an ant's, and they glow a silvery-blue. Her head morphs into a triangular mantis shape, and small ant-like mandibles extend from her mouth. Wings sprout from her back that appear like a monarch butterfly's.

    Visual Information

    • Eye Color: Brown
    • Hair Color: Naturally deep chestnut, currently dyed peach
    • Hair Style: Bob-length, loose curls
    • Skin Color: Warm-toned tan
    • Clothing: Dark, revealing, comfortable
    • Height: 5’8”
    • Ana's face has a soft, delicate quality. Her full lips, large eyes, and slightly upturned nose make her appear younger than she actually is. To look older, she usually dons a tough, indifferent expression. This often has the opposite effect, causing her to resemble an irritable teenager. As a result of a mutation, her skin is unnervingly flawless. Her hair is cut to her shoulders, and she uses alchemy to dye it peach. She often puts it up in two buns to keep it out of her face. Her eyes are a rich brown with golden undertones.
    • Ana's body is naturally very thin, but over the years she has built on layers of wiry muscle. Her proportions seem almost elven, suggesting a distant Altalar ancestor. She might be described as lanky but for the elegant way she moves, light on her feet like a cat. She has a tendency to lean forward and put her weight on her toes.
    • Ana prefers clothes that show off her body. Most of her garments are loose, allowing for extra pockets and storage. She likes wearing darker gem-tones, but she won't shy away from simply wearing black.
    • Her accent is strange, a mixture of her father's Daendroque, her mother's Dressolini, and the casual, shortened way of speaking she picked up as a criminal. Naturally, her voice is high-pitched, but she intentionally speaks in a deeper, more gruff-sounding tone.

    Personality - The Core List
    • Character's Alignment:
      • Chaotic Neutral
    • Character's Personality Type:
      • Turbulent Campaigner (ENFP-T)
      • Campaigners are free spirits who enjoy making connections with people. They are typically people-pleasers, though Ana simply enjoys the attention of others.
    • Character's Religion:
      • Unionist (0/10)
      • Ana never bought into her parents' religion to begin with. When she became a Werebeast, it was even less important to her.
    --------------------------------~--------------------------------
    Backstory

    Ages: 0-10

    • Anastasia was born into an upper-class merchant family in the City of Daenshore. She was the fourth and youngest child of Marianna and Benito Cuerdez. She had two older brothers, Carlos and Antonio, and an older sister, Martita.
    • Ana got along quite well with her older brothers and sister, often roughhousing and getting into mischief with them. She formed an especially strong bond with Antonio, to whom she was closest in age. It was he who gave her the pet name Cisne, because of her swanlike grace and loud, honk-like laughter.
    • The Cuerdez parents did all they could to refine and culture Ana and her siblings. Being female, Ana got the short end of the stick, and her parents refused to teach her combat or sailing skills. Instead, she was forced to sit through hours of etiquette. She found somewhat of an outlet in dancing, but that was only a small portion of her daily routine.
    • Ana fought her parents at every turn as they became increasingly strict with her in an attempt to make her complacent. They hired a nanny specifically for her, who Ana hated with all her might. As she grew older, Ana faced more beatings, lectures, and violent rebukes at the hands of her parents and nanny.
    Ages: 10-16
    • She began to sneak out at night, finding herself in the wrong parts of town. At the age of twelve, she tried opium for the first time. The child was soon addicted. In the darkest corners of the city, Ana learned how to throw a punch, how to wield a dagger, and how to concoct her own substances.
    • She continued slipping away from her home, partying, drinking, and doing drugs. This was all funded by the jewelry she stole from her mother's vanity. Ana was able to keep her double life hidden for about two years. Throughout this time, she steadily drifted away from her siblings.
    • Inevitably, Maria caught her daughter climbing through her bedroom window and connected the dots. A bodyguard was hired, doors locked, bars attached to windows, everything Maria and Benito could think of to keep Ana from damaging their reputations. They forbid contact with anyone, including Ana's siblings.
    • For two years, Ana remained locked in her house while her tutors and nanny tried in vain to make a lady out of her. When she turned sixteen, she was old enough to be married off. Her parents found an older nobleman, rich and seeking a wife to have children with. He was willing to pay handsomely for Ana’s youthful beauty.
    • During the party after her wedding, Ana saw a chance at freedom. She snatched a meat-cutting knife, slipped into the marsh, and ran. She had nowhere to go but away, and she sprinted as fast as her legs could carry her. Her bodyguard quickly outran her. He attempted to restrain her, but Ana had entered an animalistic state of mind. Without hesitation, she stabbed him through the gut and kept running all the way to the port. She snuck aboard a ship and collapsed.
    Ages: 16-21
    • When Ana came to, the boat had set sail, and she was surrounded by a motley crew of pirates leering over her. She gave up her bloodied knife and allowed herself to be locked in a cell. She received surprisingly nice treatment: three meals a day, a clean bedroll, and enough room to hone her dancing.
    • Ana soon learned the pirates' intentions. They were Werebeasts, all of them, and she was to be their food for the journey. It was mentally and emotionally draining, but she kept herself somewhat sane by talking to the pirates when they stopped by. Whether they wanted to or not, they got to know Ana, and some of them even grew to like her.
    • For almost five years, Ana sailed with the pirates as their soul-slave. She occasionally heard the booms of canons and cries of dying men as the pirates plundered mercantile ships. Very rarely did she leave her cell. She lived for the days that one of her favorite pirates would come and tell her about their adventures.
    • Finally, the pirates allowed Ana her freedom---with, of course, a few stipulations. She was never to tell anyone about the pirates: what they looked like, what their ship looked like, what their names were, etc. She was not to attempt to follow or locate them, ever. Most importantly, she was to drink their blood and become a Werebeast herself. When she agreed to these terms, the pirates dropped her off at the City of Regalia.
    • Ana first found refuge with a Werebeast pack known as "The Thrift." They disbanded when their alpha left the city.
    • Ana then joined "The Primalists." She formed a familial bond with her pack and still carries the utmost loyalty to them.
     
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    #1 _e_money_, Apr 1, 2020
    Last edited: Apr 21, 2021
  2. Faith_Bug

    Faith_Bug Mirror Thrower

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    Hello! Simply peer review, not staff.

    If these are your hobby points, I suggest you label them as such so it's easier.
     
  3. Mollymock

    Mollymock Regalian Citizen

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    Hey there @_e_money_! Claiming this app for aspirant review. Expect a reply shortly.
     
  4. Mollymock

    Mollymock Regalian Citizen

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    0/10 in a religion is practically athiesm, which is a strange concept in this world. Please include a sentence or two justifying this. If they are areligious due to their werebeastism, consider what their view was prior to infection and how turning changed their world view.

    Please make this edit in Purple then tag me when complete @_e_money_!
     
  5. _e_money_

    _e_money_ eater of nuggies

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  6. Mollymock

    Mollymock Regalian Citizen

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  7. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock Backstory changes in purple to fit with the (kinda) recent Werebeast update
     
  8. Mollymock

    Mollymock Regalian Citizen

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    Re-approved!
     
  9. _e_money_

    _e_money_ eater of nuggies

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  10. Mollymock

    Mollymock Regalian Citizen

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  11. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock New Mutation, and help chat said to tag you.
     
  12. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock Shuffled around her hobby points and swapped out one of her Werebeast mutations. All changes in purple.
     
  13. Mollymock

    Mollymock Regalian Citizen

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  14. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock Wowow many changes. Swapped out a werebeast mutation and all new proficiencies. Also swapped out a language.
     
  15. Mollymock

    Mollymock Regalian Citizen

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  16. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock Swapped out her soul line for the update and changed proficiencies, which also changed her physical stat. All changes in purple.
     
  17. Mollymock

    Mollymock Regalian Citizen

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  18. _e_money_

    _e_money_ eater of nuggies

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    @Mollymock I changed her lineage in lieu of the Ailor update, altered her point spread, and rewrote her backstory and shift aesthetics. Mostly it's just reworded, except for the 16-21 part of her backstory. All changes are in purple.
     
  19. Mollymock

    Mollymock Regalian Citizen

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  20. _e_money_

    _e_money_ eater of nuggies

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  21. Mollymock

    Mollymock Regalian Citizen

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