Fírnen Of Rivaëlla

Discussion in 'Character Sheets' started by TheSilverSpectre, May 16, 2020.

  1. TheSilverSpectre

    TheSilverSpectre No, I will not do that for a Klondike bar.

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    [​IMG]

    Basic Information
    • Name: Murtagh Glaerun, Currently goes by Fírnen of Rivaëlla after regaining his liberty
    • Age: 99
    • Race: Cielothar
    • Gender: Male
    • Sexuality: Try Me
    • Preferred Weapon: Summonable Longsword, one edge is serrated (Blackwald Protector)
    • Skinning Knife​
    • Hunting Knife​
    • x1 Bone Throwing Axe​
    • x3 Bone Throwing Knife​
    • Small Scroll for keeping a log​
    • Journal he keeps all of the sanguinology he's written down throughout the years.​
    • Rope for a rope trap​
    • Black and silver tunic OR Full leather armor engraved with Olt'vven runes and patterns​
    [​IMG]
    Skill Information

    • +8 Light Ranged Combat (+8 Points)
    • +10 Hunting Art (+10 Hobby Points)
    • +10 Husbandry Art (+5 Points, +5 Cielothar)
    • +17 Blades Combat (+17 Points)
    • +6 Rogue Gift 4 (+6 Points)
    • +5 Perception (+5 Points)
    • +9 Sorcery (+9 Points)
    Body Shape

    • Physical Stat: +21 Combat= 21
    • Body Shape: Athletic
    • Body Fat: Low
    Languages

    • Common
    • Plains Elven (Deepland Witches)
    • Modern Altalar (Scrolls read in youth)




    [​IMG]


    Abilities
    • Silver Skinwalker Mutations
      • Blackwald Protector
      • Blackwald Grimoire
      • Blackwald Lording
      • Blackwald Pact
      • Blackwald Vision
    • Exist Sorcery
      • Light Mend I (Blackwald Grimoire)
      • Power Curse II (+3 Points)
      • Elemental Control II (Surriel)
      • Magic Sight II (+3 Points)
      • Super Self II (+3 Points)
    • Surriel Racials
      • Age Control I
      • Spirit Familiar II (Barn Owl)
      • Empath Sense II
      • Hunt Sense I
      • Nature Gift I
      • True Path I (A hail of leaves)
    • Mundane Abilities
      • Wall Climb III (+3 Rogue)
      • Rogue Gift IV (+3 Rogue)
      • Light Shot (+4 Light Ranged)
      • Evading Dash (+4 Light Ranged)
      • Animal Companion - Nimbinoldor (+5 Husbandry)
      • Progression Mount - Silat Wolf (+10 Husbandry)
      • Perception 5 (Counters Rogue Gift 1, 2 3, and 4) (+5 Perception)
    Mutations
    • Exist Bite
    • Exist Carry (Smells of Spring Rain)
    • Pagan Rooting (Left Arm)
    Visual Information
    [​IMG]
    • Eye Color: Solid Silver, appears blind
    • Hair Color: Metallic Silver
    • Hair Style: Middle part, pulled back
    • Skin Color: Fair
    • Clothing: Leather Hunting Armor / Black and Silver Tunic
    • Height: 6’9’’
    Personality and Abilities

    • Choose your Character Alignment
      • Lawful Neutral
    • Choose your Character Personality Type
      • The Debater
    • Choose your Character's Religion
      • Deepland Witch Faith (9/10)


    Life Story

    209 AC - Born a month prior to the winter solstice to an unlucky Cielothar couple in the heart of Oüss’ta, his priestess grandmother marking him with a blue Olt’vven tattoo upon his brow, the Exist Bite Mutation, and the Exist Carry Mutation. He is put up for the Silvermoon Ritual on the winter solstice, and when taken he is revered as blessed due to his markings and given to a Deepland priest to be raised as his apprentice.


    224 AC - Raised as ritualist and being groomed as a hunter like every member of the clan, under the name Murtagh Glaerun. He becomes obsessed with reading when he discovers a small scroll of prose when looting ruins of Altalar towers, unable to do it consistently due to his duties in the clan.


    239 AC - Hunts down his first grizzly bear on his own as a bear himself, skinning the creature and gifting the pelt to his master, marking the end of his apprenticeship as he would ascend to the priesthood of the Deepland Witch Cult.


    245 AC - Finds a text on Altalar sword fighting with a longsword, studying the style to death as he wanted to equip himself for his long term goals. He stalks the forest and ancient ruins and becomes quite adept at going unnoticed in any environment, preying on Ailor and Altalar alike should they venture to far into what he deemed his territory. He eventually meets an Altalar Ranger, a master hunter who outsmarts him to no end, until Murtagh escapes a rope trap with his summonable weapon to then duel his opponent to exhaustion. Finding camaraderie with him, they exchanged techniques and left each other better, travelling their separate ways.


    275 AC - Captured by a Dorkarth pirate slaver on the coasts of Daen and taken north to sail the murky waters in a cage or at the end of a sanguine leash. He is lashed whenever he speaks out, which is often, he would heal his wounds but they would scar horribly all over his body.


    Winter Solstice, 307 AC - Rescued by a fellow Skin Walker, Ainur, when the vampire captain strays too far south for too long and is overrun by a small travelling pack of skinwalkers. Now in Regalia, he is adjusting to having his freedom back after over a quarter of a century’s worth of imprisonment, and trying to find his way once more.
     
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    #1 TheSilverSpectre, May 16, 2020
    Last edited: Jul 23, 2021
  2. TheSilverSpectre

    TheSilverSpectre No, I will not do that for a Klondike bar.

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    Beast Shifts
    • Blackwald Ravaging - The Silver Skinwalker's head, neck, torso and arms turn into that of a brown bear with sharp claws. The size of the Silver Skinwalker remains the same, but they gain +10 Physical Stat that cannot break the Physical Stat Limit and increased damage from their claws and teeth.
    • Blackwald Deceiver - The Silver Skinwalker turns into a domestic dog sized red fox, which instead of having red fur, is entirely made of silvery metallic fur. While not moving, the Silver Skinwalker is camouflaged, requiring anyone at least 10 Proficiency Points in Perception Training to see through.
    • Blackwald Hunting - The Silver Skinwalker is able to split their body into two silvery metallic furred coyotes while in a fight with an opponent. While in coyote form, these coyotes cannot leave Emote Distance of each other, but can independently attack anyone (though they are unable to atack different targets). While in coyote form, each coyote has 30 Physical Stat and 15 Unarmed Combat Skill, and no other Proficiencies. Killing one of the coyotes forces the Silver Skinwalker to return to normal, unable to re-use this Ability for half an hour.
     
    #2 TheSilverSpectre, May 17, 2020
    Last edited: Jul 18, 2021
  3. GoodDreamer

    GoodDreamer The Regalian Nuke

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    Murtagh is such a great name
     
    • Thank You! Thank You! x 1
  4. Wumpatron

    Wumpatron Das Wump

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  5. Wumpatron

    Wumpatron Das Wump

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    Alright @TheSilverSpectre this is what I have for you.
    • Please change the race to Cielothar as Deepland Witch isn't an actual race.
    • Please change Sanguinology Knowledge to Magical Knowledge with Sanguinology being a subpoint to reflect what the actual proficiency you're using is.
    Make the two changes and tag myself once completed.
     
  6. TheSilverSpectre

    TheSilverSpectre No, I will not do that for a Klondike bar.

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    @Wumpatron both edits have been made, thank you!
     
  7. Wumpatron

    Wumpatron Das Wump

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    • Thank You! Thank You! x 1
  8. TheSilverSpectre

    TheSilverSpectre No, I will not do that for a Klondike bar.

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    @Wumpatron I edited the character to the new proficiency style, which was the only reason it was rejected in the first place.
     
  9. Antimreoir

    Antimreoir Refugee

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    I'll be claiming this app for review going forward, that being said, please reduce your investment in Sorcery, or change the spells selected. This character is far too combatively stacked for my liking. @TheSilverSpectre
     
    • Immersive Immersive x 1
  10. TheSilverSpectre

    TheSilverSpectre No, I will not do that for a Klondike bar.

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    Removed Super Self I and Magic Bolt I.
     
  11. Antimreoir

    Antimreoir Refugee

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