Played Character Tia, The White Brute

Discussion in 'Character Sheets' started by Pearlescent_Star, Jun 17, 2024.

  1. Pearlescent_Star

    Pearlescent_Star

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    [​IMG]
    Character Information:​

    Full Name: Tia

    Heritage / Culture: Velkaryn Dragonkin and Ailor -Velheim

    Age: 25

    Gender / Pronouns: Female - She/her

    Religion: Draconism

    Occult: Hunter Archon, God Mage

    Character Occupation:
    [​IMG]
    Appearance Information

    Eye Colour: Lavender

    Skin Colour: Light White

    Hair: Black

    Height: 7ft

    Body Type: Mesomorph

    Additional Features: Tia bears Clawed hands and feet, digitigrade legs and a set of draconic wings, which would along with most of her exposed skin be covered in white scales, Usually dressed in simple clothes to cover what her scales did not
    [​IMG]
    Skill Information

    Hobbies and Talents:
    Magical Talent

    Sword Play

    Hunting

    Mechanics:
    Dragonkin:

      • Dragonkin inherits the Mechanics from the Heritage Trait from whatever Heritage the Character is biologically made.
      • Dragonkin can control elements that are closely associated with their Dragonfall. Velkaryn Dragonfall can control shadows/darkness and the wind. Control can be defined as moving around, shaping into objects, summoning, extinguishing/radiating, and more
      • Dragonkin are closely aligned to Dragon Magic. Being made of pure life, they live extended lifespans beyond what is normal. The Immortal War has hardened Dragonkin against Mystech, causing them to take -1 HP Damage (instead of -2 HP) from Attack Emotes. However, they are threatened by beings of pure death. If a Character that has Ordial Alignment would do -2 HP Damage, they do -3 HP Damage instead..
    Archon:

      • Archon can manifest Wings (of any design: Fairy, Draconic, or Mechanical), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
      • Archon can Point Buy Magic Point Buy Packs, re-classifying their Abilities to Dragon Magic. They cannot make use of the Sinistral Mechanic.
      • Archon can Cleanse a (willing) Mage of Magic. If they can become an Archon, they do. Any Magic/Faith packs are refunded and can be re-spent. This grants the Archon doing it 1 Static Divinium.
      • Archon can perform a Cleansing Ritual that cleanses a (willing) Undead, to either pass onto the Afterlife, or become a Primal Revenant. Any Magic/Faith Point Buy Packs are refunded and can be re-spent.
      • Archon can see backwards in time (coordinate with other players to tell their past) or see glimpses of possible futures in multi-time thread theory (just make them up, there are thousands of possible futures).
      • Archon can live much longer than non-Archon, empowered by Dragon Magic, meaning they can live three times as long as their maximum. (Making an Archon 300+ years old may require ticket consultation).
      • Hunter Mechanic: Hunters have perfect night vision, capable of seeing clearly in the dark and low light environments without needing any external light or illumination.
      • Hunter Mechanic: Hunters gain +1 Main Attack Stat (breaks Cap up to 11) while they are inside Crookback City District, the Regalian Sewers, or Gloomrot, so long as they are fighting for the Draconism cause.
    Ailor:

      • Ailor are masters of many languages. Even for languages they do not speak, if someone insults them in their native tongue, they will know what was said.
      • Ailor are the preferential lords of the Regalian Empire, Ailor are by nature always considered more seriously for job applications and positions of authority.
      • Ailor have preferential treatment by the Knight Orders (excepting Argentum/Senleya), giving them more leeway to break their Code (within reason).
      • Ailor may spontaneously generate Divinium (either alone or shared with other Ailor) during Staff Events if they act within the ideology of their faith.
      • Ailor willingly can close their heart and mind to certain emotions or their conscience, allowing them to commit acts of great evil without feeling bad.
    Languages:
    Common

    Plothooks:
    Dragonkin - Tia takes great pride in being dragonkin often showing off her draconic features for all to see

    Strength - Tia values physical strength above all often leading her to look down to those she would deem weaker, though not always in aggressive way
    [​IMG]

    Combat Proficiencies and Abilities

    Attack Stat: Strength

    Defense Stat
    : Constitution


    Proficiency Points:
    Strength: 5​
    • Steady Body Pack (Dragonkin)
    • Careful Fighter Pack (Free)
    • Brawl Stampede Pack
    • Technique Parry Pack
    • Tangle Strike Pack
    • Concussive Blow Pack
    • Pinning Throw Pack
    Constitution: 5​
    • Tank Stance (Free)
    • Shield Block (Free)
    • Tank Charge Pack
    • Tank Rush Pack
    • Shield Wall Pack
    • Shield Snare Pack
    • Thick Hide Pack
    Intelligence: 0​
    • Safeguard Pack (Dragonkin - Magical Ver)
    Magic: 4​
    • Magic Bolster Pack
    • Magic Resist Pack
    • Magic Distort Pack
    • Magic Barrier Pack

    [​IMG]
     
    #1 Pearlescent_Star, Jun 17, 2024
    Last edited: Jun 17, 2024
  2. Pearlescent_Star

    Pearlescent_Star

    Joined:
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    Please do murder me if this is incorrect in anyway
     

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