Settimo dei Revello || ambience || Character Information Full Name: Settimo dei Revello Race: Dressolini Ailor Age: 30 Sex: Male Sexuality: Bisexual Eye Colour: Basil Green Core Concept Settimo is very much an atheist, virtually everything he does is of his own ambition, and not led by any particular tenants or religious background of any real substance. A well-travelled, deeply opportunistic vagabond doing whatever it takes for himself to get coin and a good time; Not unknown to living a life or two of crime. Proficiency Information 50 +10 hobby 4 free points +15 Theatre Art [+10 from hobby, +5 from racial buff] +12 Alchemy [+12 from points] +10 Sailing Art [+5 from points, +5 from Seizing Innovation] +9 Roguery [+9 from points] +3 Linguistics [+3 from points] +5 Perception Training [+5 from points] +5 Fist Combat [+5 from points] +4 Dagger Combat [+4 from points] +3 Mixology Art [+3 from points] Physical Stat = 28 Ability Information Roguery: Guard Forgery Government Forgery Sleight of Hand Alchemy: Conning Volatile Healing Common Ailor Specials: Ailor Familiar [Grass Snake] Dark Empathy Seizing Innovation Seizing Destiny People of Many Tongues Languages Common Dressolini [Learned from his parent.] Chiari [Linguistics] Monta [from People of Many Tongues] Daendroque [Unlocked language] Appearance Information Settimo is at a relatively average height A rather burly man, olive-skinned with a shaven head and thick vaguely kept beard. His body is littered in a series of faded tattoos from times past. Clothing wise, the Dressolini is dressed for the occasion. Though in more recent years, opting for more thrown together attire than the fanciful looks he’d adorn to charm in his snake-oil selling days. Often in his grasp, a cane from his apparent collection. Life Story Born in Daendroque, as a bastard, living alone with his mother. She’d go on to end up marrying a sellsword thereafter, early in Settimo’s childhood. Soon the couple would have further children to tend to. With Settimo never particularly garnering any much-needed attention in his youth as a result. A solitary teenager, the young Dressolini was drawn into the shadier side of town. Watching and learning from the dealings of the less than savoury folk around the area, and beginning to form his own identity around such. By his early adulthood, armed with a silver tongue and a cheap caravan purchased from the cobbled-together wealth he’d accumulated in his practises. Settimo, having little reason to stay local decides to hit the road as a travelling snake oil salesman. He spends the next few years doing as he intended, profiting off the naive and ignorant. Though eventually, his misdeeds happened to catch up with him. Caravan and his greedily accumulated riches within burnt up. At square one, Settimo decided to travel to Regalia, a city abroad he’d heard was ripe for sales through murmurings by travelling companions in the past. Initially caught up working with a local gang or two, and attempts at jumpstarting his snake-oil trade to little avail, before trying and failing to settle down there with a bitter marriage… The Dressolini took to an exit from the city. Since taking his leave, Settimo spent much of his time doing little of value. An attempt to relive the ‘glory’ of his younger days in Daen that never particularly panned out. In recent times he’d happen upon a relatively small pirate crew at a stop in their trade route. Heckling them for free passage on board in exchange for manpower, and the offering of his supposed talents. As luck would have it. Ending up back where he’d started, the Crown Isle. Progression Information Support Level 2, Warrior Level 1
Review! 1) Small change. Bring up your total count of Profs to 36, not 35. 2) Personality section in Law and Authority focuses too much on guards specifically and not his relationship to broad Law and Order. Rewrite this. 3) Expand on each personality question. Another short sentence should do. Tag @Havsbris_ And mark your changes in Blue @ZiggyStarDusted
@Havsbris_ request your re-reviewing services I do. See recent changes to: -Proficiency points (Updated to new system) - Werebeast mutations Everything else is the same.
Review! 1) Athletic points no longer doubt, instead, they halve. Your phys stat is actually 13. Fix this Mark your changes in blue @ZiggyStarDusted
Definitely needs a new reviewer, incredibly old character updated fully to new prof system/ character app style. Danke.
I'll be reviewing your updated application! Proficiency Information You invested +6 into Linguistics but only bought one pack. Is this intentional? Ability Information You must still have the Seizing Destiny Racial Special. If you don't want to utilize it, that's fine; in which case, write that your character intentionally has 5 less physical stat than she has. Progression Information Your combat proficiencies total to +10 (5 Dagger and 5 Fist Combat), so you would be forced to have Warrior Level 2. Change the text color of your edits once you are done with them, and tag me in a reply so I can review your corrections.
Removed the needless +3 Added Seizing Destiny, reflected in phys stat. Removed a point from combat profs to hit a mix of 9, to not be forced for warrior lvl 2. Changes are in RED