Koko Meno

Discussion in 'Character Sheets' started by FinishMeOff, Apr 15, 2021.

  1. FinishMeOff

    FinishMeOff

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    "The Gathering of Roses" by Rudolphe Ernst
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    Full Name: Koko Meno

    Nicknames: (Hot) Cocoa
    Golem Alias: Anarchy Unit
    Age: Thirty
    Date of Birth: 1st of January 279 AC
    Zodiac: Capricorn
    Gender: Female
    Race: Scripters Qadir
    Sexuality: Lesbian ⚢
    Preferred Weapon: Explosives and tools

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    "I have been impressed with the urgency of doing.
    Knowing is not enough; we must apply.
    Being willing is not enough; we must do."

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    Leonardo da Vinci
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    Proficiencies:

    STR: 0
    WIS: 7
    - Automata (Qadir)
    - Machina
    - Weapons
    - Movement
    - Familiar
    - Chassis
    - Biotics
    - Control

    DEX: 3
    - Thunderlance
    - Donderbus
    - Stealth

    CON: 2
    - Metallurgy
    - Woodcraft

    MAG: 2
    - Wind
    - Sensor

    CHA: 0
    Languages:
    Common | Parental
    Faraddi | Parental
    Specials:

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    "Middle Eastern Landscape" by Edward Lear
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    Eye Color: Beige hazel
    Hair Color: Naturally black, dyed Pink
    Hair Style: Untamed with a yellow bow
    Skin Color: Tanned
    Clothing: Black top, red trousers and white jacket
    Height: 5 ft. - 1 in. (155 cm.)

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    "THE IDEA is to win.
    Beware the concision decision.
    Incisive devices, witty inventions."

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    "Diamond Farm" by Ken Pepiton
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    Happiness
    Often only found in private, Koko gains the most satisfaction in life from her work and own inventions. This sensation is usually only expressed by her with a faint smirk and nothing more, opting to not share it commonly with others.
    Fear
    She often responds by jumping straight to the defense and preparing herself for a fight, she is usually followed by panicked pants and widened eyes, wearing her feelings on her sleeve. She does not respond well to being wounded or struck.
    Stress
    Biting on her nails or hard candy are Koko's go to when it comes to dealing with anxiety. She usually fiddles with bits of metal, tinkering to calm her nerves. That or chewing on laced candy to artificatically calm herself down.
    Law and Authority
    While necessary to keep criminal factions in check, she feels that some laws only have thier use in holding back technology. She has a high interest in Puretek, for example, but can only speculate as to what might power them due to limitations by the government.
    Race
    She cares more about the content of people's minds and pockets, than what their skin or face looks like. Nonetheless, she does play into stereotypes when speculating on others, usually leaning her initial opinion off the reputation of someone's race and whether they are viewed as good, bad, or stupid.
    Religion
    Interested only for the advancement of Puretek and its potential aplications elsewhere, she has very little focus on religion besides its practical usages. The Soul Rivers involvement in clockwork mechanisms also bring some wonder to the engineer.
    Arcane and Magical
    She is interested in how certain parts of the arcane can be applied to machinery, wishing to better intertwine the two greatly differing talents.
    Family
    Koko lost her mother during childbirth and never knew her, however she grew up very close to her father as he raised her singlehandedly. While he was a touch overprotective, he still nurtured her creativity and inventive spirit, and such she still looks up to her father to this day.
    Pride
    Her brainpower and ability to innovate is what she admires the most in herself, striving to try and always step out of her inventive box, avoiding duplicates of creations as best she can, whether or not she is duplicating her own work or someone else's.
    Motivation
    Their Magnum Opus is to create something that truly leaves a mark on this world, and it is the main things that pushes Koko forwards every step of the way. She knows that this will take a great deal of time, energy, and work, but she's determined to make it happen.
    Personal Insecurities
    Her biggest insecurity is likely that she feels underexperienced in her own field, despite the fac that she is higher skilled than most individuals. This often only arises when she falls behind schedule or only of her inventions fails, leaving her with worry of her ability in the aftermath.
    Personal Fears
    Death, like many, is high on the list of fears for Koko, although hers is most specific with a fear of dying before she manages to reach that inventive Magnum Opus that keeps her going. Nonetheless, she fears also the idea of someone stealing her inventions and her credit, willing to risk life in that regard to avoid such ever happening.

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    "View of Lake Phiala" by Unknown
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    • Koko Meno was born within the walls of Korbamakora, to her mother who died shortly after her childs birth, Shalo Meno, and her father Mahid Meno.
    • Growing up, Koko stayed mostly closed off to the world due to her fathers overly protective mannerisms, leaving her to tinker and experiment, as well as research and read whatever materials were brought to her to learn.
    • Her adulthood was... Well, much of the same. She didn't much move out of her fathers home, that is, until through foolishness and sleep deprivation, she incidentally burned it down, nearly killing herself in the process, and accidently taking her fathers life, something she tries to never think about ever again.
    • Her current lifestyle is a new kind of shut in, staying in her home and going outside of it by using a remotely piloted golem, living a 'rebellious' lifestyle.
    • Their reasoning for coming to Regalia is quite simple. To escape what they'd done in Korbamakora. However what she tells everyone is 'real estate'.
    Koko’s raising had been one of relative solitude, not out of ill intention, but out of her father's fear of losing the one connection to his wife he had left. Koko’s very birth had been the cause of death for her mother, a tragic fate, and one that left her with just her father to raise her. He, along with his brother, or rather Koko’s uncle, would have taught and brought out everything the bright girl knew, giving her plenty of materials to read and study, not to mention tinker and invent. In the latter half of her hermit lifestyle, she'd started learning alchemy due to curious find with Poppy Milk and OgreBait, and a want to mix these in with her usual candy crafts.

    Koko never seemed to mind this sort of raising, preferring to work by herself on her projects, which only ever seemed to grow more and more complex. Which only lead to less and less rest for the shut-in inventor, as she pushed herself to her limits for quite literally next to no reason. She simply saw resting and sleeping as a waste of time for a brief period in her life, something she could certainly skip and avoid to get more work done. Such a thought process caught up to her within a week. Kokoro was a foolhardy Brainiac, not some physically adept soldier, and as a result, one night of long work and tinkering lead to her falling asleep at her station. A station that probably should have been tended to, considering its contents were both flammable with her experiments in alchemy and sharp with tools set at her station. Needless to say, the following accident that occurred ended terribly. Alchemical flasks that should have never been exposed to heat, were, and the resulting chain of smaller explosions lead to a greater fire, which spilled uncontained to the rest of her home.

    Koko herself would have died if not for the clockwork piece her father had gifted her to wear since an early age, the purple and blue core combo coming into action to put her gashed and burned form into stasis. She was able to be rescued and saved, albeit, such an injury and her already immobile lifestyle had left her incredibly weakened. The same, unfortunately, could not be said for her at the time sleeping father, who was caught up in the blaze.

    It was with this event, she left Korbamakora, unable to continue living like a hermit and unable to bear even hearing rumors about her catastrophic failure to remind her of what she’d done. She both dyed and cut her hair, in some sort of attempt to change herself, even swapping out emotions within her Attendant to alter her outwards personality as she moved to a faraway place. Regalia seemed like a fine place to stop. Especially considering she was flat broke.

    Progression Talents: Engineering 3
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    "Concepts from myths did never get ignored;

    Sun's chariot forced the thought of a deal
    into many primitive hearts that soared-
    so power of a horse was put to a wheel."

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    "Inspired Inventions" by Gautam Sen

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    Aesthetics by @AtticCat
     
    • Powerful Powerful x 2
    • Winner Winner x 2
    #1 FinishMeOff, Apr 15, 2021
    Last edited: Jul 29, 2022
  2. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FinishMeOff Hello hello, claimed for review. Expect a response in time!
     
  3. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    - Your physical stat should be 13.
    - Please specify what metallurgy packs you've purchased with point investment.
    - I'd lengthen some of the personality segment entries. Two or three sentences for every question would suffice.
    - I would change the part of their story where they made a bomb. A character can lose their family to an accident of sorts, but something like that's a bit extreme. Additionally, a few lines explaining how they picked up Alchemy would be good.
    Mark changes made in green, and tag me once you're all set.
     
  4. FinishMeOff

    FinishMeOff

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  5. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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  6. FinishMeOff

    FinishMeOff

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    @Ded Jok reapplying for updated system mechanics. Will most likely be reupdating again once the Clockwork reworks have been unveiled, to better suit character.
     
  7. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FinishMeOff Your calculations for metallurgy are off. Clockwork shouldn't take 7 points.
     
  8. FinishMeOff

    FinishMeOff

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    @Ded Jok Shifted points elsewhere
     
  9. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FinishMeOff Points look good. Please change the color of your text to something more easily readable and you'll be good to go.
     
  10. FinishMeOff

    FinishMeOff

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    I dunno how or why my text changed to white, but it is reverted to black now. @Ded Jok
     
  11. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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  12. FinishMeOff

    FinishMeOff

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    @Ded Jok For re-app, vampiric transformation into Cratos Bloodline and adjusting racials to new Qadir racials.
     
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  13. FinishMeOff

    FinishMeOff

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    For Re-app, altered Metallurgy (removed clockwork and Steamtek) into Engineering (Hacking and Hooking), and altered phys stat in adjustment. Doing this in line with the new updates. Everything else should still be the same or be equivalent with the Cratos situation.
     
  14. FinishMeOff

    FinishMeOff

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    For re-app, removed magic bolt as it no longer exists, replaced with Heavy Ranged (more fitting anyways). Adjusted App for new Format. Unable to comply with Progression Information until next week when a decision is made about certain complications. @DedJok
     
  15. FinishMeOff

    FinishMeOff

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    @DedJok 14 points well spent baby

    May add on Geist affliction later, looking into matters icly
     
  16. Acosmism

    Acosmism Sugar Parental Unit

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  17. FinishMeOff

    FinishMeOff

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    Minor Edit after Storm Magics rework to find something that would better suit an emergency 'get off me' move (aka Wind magic)
     

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