Karvel Ingvar Valdimar Karvelsson The Dwarf

Discussion in 'WIP Character Sheets' started by Kellvak, Jul 18, 2021.

  1. Kellvak

    Kellvak

    Joined:
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    Basic Information (Required)
    The following is required when filling out your character application. Please use a Bullet Point list.Try to keep the information here as simple and confined as possible, it's supposed to be a short list.
    • Full Name: Karvel Invar Valdimar Karvelsson
    • Age: 150
    • Gender: Male
    • Race: Half Dwarf Half Qadir
    • Sexuality: Straight

    Skill Information (Required)
    Total Points:
    48
    • berwing 10 +5 free from race bonus
    • 15 Mixology
    • 5 perception (yes this doesn't fit with the character but it does in a smart crazy guy kinda way...)
    • 18 Clockwork
    Body Shape
    • 0
    • Average
    • Average
    Languages
    • Dwarven, Fridurfolk Language (Canadian with Icelandic heritage is why I chose this), New Regalian Language, Qadir Language
    Special Traits/Spells/Mutations
    • n/a
    Basic Information (Expansion)
    • Aspiring Dwarven themed INN owner (pending approval)(canalstreet1)
    • He was the only child of a Dwarf Father and a Qadir Mother, naturally he became a smart alcoholic.
    • Invent something new with clockwork.
    Visual Information (Required)
    • Eye Color: Brown
    • Hair Color: Brown
    • Hair Style: Dwarven
    • Skin Color: White
    • Clothing: Dwarven
    • Height: 4' 8"

    Personality (Required with Choice)

    Option Two: The Core List
    • Choose your Character Alignment
      • Neutral Good
    • Choose your Character Personality Type
      • Logician
    • Choose your Character's Religion
      • Dragon gods.
    Weaknesses (OPTIONAL)
    • Absent minded, Karvel has spent many hours tinkering with his clockwork resulting in him trailing off about clockwork midsentence or missing what you said entirely.
    • Slow, His age is showing and he isn't the tallest fellow on the block
    Personality (Expansion)
    • Always thinking about something, whether it is relevant or not is up for debate.
    • Master clockwork, home brewing for years for friends and family
    Likes
    • Tinkering in his workshop, there is always something to be Improving in there.
    • Brewing a new batch or mixing something up, He's and alcoholic can yah blame him
    • Recalling old times, dudes old need I say more
    • money. Cold hard cash talks.
    Dislikes
    • Thievery, Don't take what isn't your its simple.
    • Mysticism dudes a genius mechanically and he cant begin to explain that stuff
    • Stupidity, the smarter you are the more it hurts
    Relationships (Optional)
    To be updated upon completion of a few more chars my friends will be making and/or some RP

    Life Story (Required)
    Note: This is My first attempt ever at this and ive been here since feb 2013 please help me fix any missteps on lore, it is going to be base off of my experiences on massive over the last 8 years and any helpfull feedback to help make this work would be very appriciated

    When Karvel turned 75 tragedy struck him once again, sadly this time his father wasn't there to comfort him, now Karvel was alone in the world. He deiced it was time to set out and see what the world had to offer, he set out for Daendroc. Upon landing he found a leader to serve and help mentor him in this new world. He took him to the fringes of Deandrocian lands to the north west a land named by the locals Azure. Here he stayed for awhile learning which way was up eventually he became second in command and started his own group of followers.

    Once the group had sufficient resources to start a settlement and enough of them to defend it they left azure to its demise for the green plains of ithania here he would help build a new from the ground, within his time here he accomplished many things he won a war without personally raising a sword (link if ur interested: https://forums.massivecraft.com/threads/on-the-brink-of-war.7133/ ), made an underground horse stable containing every breed and variant of horse with breedable stats for the purchaser. But alas his time here came to an end and he passed off comand of his great territory to his second in command Shetland. He was headed for the Ithanian desert to help an old friend who had helped him win a war, his life was quiet here they mostly kept to themselves drinking and tinkering at their own will until one day a delegation comes from a neibouring capital, Pariahfolk. A meeting was held and a decision was to be made to send Karvel off to Pariah as a diplomatic delegation, shortly there after his old friend Dingus mysteriously vanished from existence. So then Pariahfolk became his new home with a good friend.

    During this time Karvel blipped in and out of existence for many years lost in a technological and drunken obsession deep under ground in a lab being brought supplies by the only one who knew where to find him. Until one day he received a message from a long lost friend from many years ago they talked and she wanted to meet. They met and their friendship rebloomed like no time had passed. He told her about a land far off where they could meet, they met and had loads of fun. She liked it he liked it now they want to open a tavern.
     
    • Winner Winner x 1
    #1 Kellvak, Jul 18, 2021
    Last edited: Jul 20, 2021
  2. tinykenzie

    tinykenzie no mourners, no funerals

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    small peer review: you can’t be over 150 without an ancient character special permission.
     
  3. Kellvak

    Kellvak

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    how does one acquire this?
     
  4. tinykenzie

    tinykenzie no mourners, no funerals

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  5. Kellvak

    Kellvak

    Joined:
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    Revised Aspiring tavern owner to Aspiring Inn owner
     

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