Agis Oldwren

Discussion in 'Character Sheets' started by FirelightMLPOC, Jan 16, 2021.

  1. FirelightMLPOC

    FirelightMLPOC

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    Agis Oldwren​

    ‘The mistakes of our Elders must be fixed. Ergo, I shall be fixing them.’​

    Basic Information
    • Full Name: Agis Oldwren
      • Nicknames: Shield / Aliases:None / Titles:Blade
    • Age: 90
    • Gender: Male

    • Race: Sihndar, Tribe of Ellatrix, Discipline of the Wolf

    • Sexuality: [Evil-B-Gone] Pronouns; He/Him

    • Preferred Weapon: [Khoptar, Buckler shield.]
    Basic Information Expansion [Optional]
    • Describe your character's position in Regalia. Why are they there? How long have they been there? What are their occupation and living situation?

    • Describe your character’s upbringing. Where were they born, and to whom? How many siblings do they have? What about their extended family/noble family?

    • Describe any primary or secondary goals your character may have. Describe your character's main goal, secondary goals, or short-term ambitions in life.
    Inventory Information [Optional]

    • [*]Blacksteel Khoptar


      [*]Larger-than-average Buckler shield. (Do I need to choose material for it? Assuming optional. Probably Blacksteel to keep with the theme.)


      [*]Necklace (Vial w/Mother’s ashes in it with a leather strap tying it on.)


      [*]Small bag of Regals (7)


      [*]Notebook of Vampire & Werebeast traits that Agis has observed. Holds names of possible Vamps/Werebeasts & locations of possible attacks.


      [*]Blacksteel half plate.

    Skill Information
    Points: 50 + 10 Hobby | # Spent, # Free if not all spent
    Core Group Proficiencies

    • Melee Combat Category
      • Sword Combat 17(+5 Racial)
    • Special Combat Category
      • Shielding Combat 20

    Talent Group Proficiencies

    • Special Training Category
      • Strength Training 5
      • Perception Training 10

    Hobby Group Proficiencies

    • Hunting Art 7 (Hobby)
    • Pathfinding Art 3 (Hobby)

    Sorcery


    Ritualism


    Arcanology
    • Essence Knowledge 3

    • Physical Stat: [30] [Capped at: 30]
      • What profs are multiplied by what Shielding Combat x1 (20) Sword Combat x1 (20) Strength Training x1 (5)
      • List profs you have that contribute to body stat Shielding Combat x1 (20) Sword Combat x1 (20) Strength Training x1 (10)
      • Show math 20+20+5+= 45. Cap= 30, so 30 is the Phys stat.
    • Body Shape: Muscular Body Shape
    • Body Fat: Low Body Fat
    Languages
    • Common, Sihndar dialect (family).
    Special Traits
    • Exist Carry (Given by Residues of Cataclysm)
      • The individual naturally carries a pleasant scent of their own choosing, and is incapable of any negative odors. (AKA: B O Begone!) Reason for having: Tribe of Ellatrix
    • Affliction Knowledge
      • Grants the Character the recipe for a special type of incense that they immerse themselves in once a month that makes them immune to infection by Vampirism or Werebeastism. For gameplay reasons, it is not possible to share this effect with anyone who does not also have Affliction Knowledge. Reason for having: Point acquisition.
    • Embrace of the Spider Queen
      • Sihndar are immune to any Vampire Spell, Werebeast Spell, Upyr Spell, and Allat Spell used on them as well as being immune to Blood Collars. Sihndar are immune to any Target Curse, but can still be affected by an Object Curse if they interact with a Cursed Object.
    • Embrace of Tainting
      • A Sihndar can transform a member of another Race to become altered by the Northern Taint.
        • Their physical proportions remain the same, but their skin tone and hair color changes to one of the tones shared by the Tribes of Sihndar.

        • They lose all their own Racial Abilities, and gain the standard Sihndar Racial Abilities as well as the Sihndar Lordings of Demand.

        • Their new Physical Stat cap is at that of the Sihndar (which is 30).

        • The Embrace of Tainting can only be performed on those willing during a ceremony, and cannot be performed on any individual who is an Infested Aberrant or above.
    • Dryder Form
    A Sihndar is able to turn their body below the waist into that of a spider body with spider legs, with the following additional effects:

    • They are immune to any type of knock-over, knock-back, push-to-the-ground, or yanking/pulling ability, trait, spell, or effect.

    • They can walk on walls, but not ceilings.

    • This Racial Shift is instant and painless, but can only be maintained for a few hours.
    • Lording of Markht
      • The Sihndar is able to summon and unsummon their Khoptar at will, even while they are not touching the weapon, or miles away from it. While unsummoned, the weapon exists in a pseudo-dimension.
    • Essence Knowledge
      • The Character can visually identify Demons, Void or Exist corruption in Progressions, and Void or Exist based event creatures, but only by their Planar source. Additionally, grants the Character the Ability to create a Mundane Counter-salve that they can apply to themselves. This Salve is made of Magestone Dust, some herbs and tallow. The Salve can only counter Abilities gained from Sorcery. In order to use the Salve, the user must add a Catalyst to it, and after adding a Catalyst, they can apply the Salve to themselves, or someone else, which will grant them 5 minutes of immunity. If the Salve is not applied within 30 seconds, it turns inert and cannot be used again. A new Salve becomes available 24 hours after use. Anyone with the Salve should be aware that it is highly hydrophilic, and will completely become inert with any sweat, meaning, as soon as the character initiates any combat actions, the Salve becomes inert.
    Visual Information
    • Eye Color: [Stormcloud Grey]

    • Hair Color: [Black]

    • Hair Style: [Very short, military style]

    • Skin Color: [Ebony]

    • Clothing: [Simple style description]

    • Height: [6’1]
    Visual Information Expansion [Optional]
    • Head/Facial Features.
    Agis has a strong set jaw, normal shaped eyes, a mouth that almost always seems to be in a slight frown, normal sized forehead,, very thin scar across the left side of his neck, almost faded to nothing at this point. No facial hair. Hair is short & almost military in fashion. General expression seems to be an almost emotionless analytical gaze aimed at anything around that he perceives. Hair is jet black.

    • Describe the Character’s body. Go into detail about height, body shape, the color of their skin, the size of their bones and muscles, their amount of fat, any physical disabilities they may have, their amount of body hair if applicable and more. This description is purely for the body.
    Broad-chested, Bony shoulders, slight more musculature on dominant arm (right). A scar across his chest which is about 5’’ long, ¼’’ thick diagonal across the chest. Ebony skin, low amounts of fat revealing lean looking musculature. Missing a piece of the tip of his right ear (Vampire tried biting it off.) Low body hair.

    • Describe the Character’s fashion appearance and accessories. Talk about what kind of clothes they usually wear, preferred colors, what jewelry they have, weapons they carry on them or any item(s) of note that they may always have on them.
    Practical, generally wearing their armor at all times. Preferred colors are darker reds & oranges. Necklace filled with ashes in a vial (Mother’s ashes). Generally carry a Blacksteel longsword & a larger than average buckler shield.

    • Describe the character’s voice. How do they speak? What is their typical tone and speed? Do they have an accent or a tendency to stutter? Any quirks about their voice listed here.
    Agis speaks in a matter-of-fact kilter, calm, medium speed, tone is generally serious & calm, unless in battle, then it tends to take a more bitter tone, especially when dealing with werebeasts. Slight Australian accent when speaking in general.

    Personality Information
    Only completing one of the two lists is required, though you may finish both if you'd like.

    Core List
    • Choose your character alignment.
      • Lawful Neutral

    • Choose your character personality type.
      • i.e. ENFP, ISTJ ( I don’t know these very well, and & such, can’t really choose well.)

    • Choose your character's religion.
      • He believes in Evsrenllir-Mullontavan, the Spider Queen, 6/10
    Question List
    • How would your character express happiness and contentment?
      • Generally depends on the type. The happiness of catching his quarry? Maybe a smile, offering those who helped him a drink or so. For general things, he may show more respect towards the ones who caused this happiness, may become more talkative to them. Just feeling happy/content in general would perhaps lead to him to be less standoffish.

    • How would your character respond to experiencing fear?
      • Aggressively. Almost feral in nature if the fear is strong enough. Fight response is dominant due to training & certain aspects of his life.

    • How would your character respond to experiencing stress?
      • He may become more reclusive, more invested in his tasks, attempt to out-work the stress. Will only talk to others about this stress if he trusts them to a large degree. Will avoid the topic of what is causing him stress if it is brought up by someone without the aforementioned trust.

    • How does your character view the law and authorities?
      • The law exists, but can be bent if the need is great enough, especially if the laws are corrupt for his target’s benefit. (Vampires & Werebeasts).

    • How does your character feel about races other than their own?
      • Indifferent, excluding Werebeasts & Vampires, which he feels no empathy for currently. Aberrations are to be dealt with only when absolutely necessary, and are subject to more scrutiny for fewer reasons. Ironically, if one proves themselves to him, he will be more willing to trust them (Possibly due to them having no real reason to even prove themselves to him, much less want to.) Distinct dislike of Kathar as well, as many act little better than the beasts Agis hunts.

    • How does your character feel about religion for themselves and other faiths?
      • He believes in Evsrenllir-Mullontavan, the Spider Queen, if not super religiously. He believes Faith can be a bastion against the corruption to a degree, and supports it, if not wearily for other religions.

    • How does your character feel about the arcane and magical in the world?
      • Useful in moderation. Greatly dislikes Void sorcerers & practitioners of the Void majiks.

    • How does your character feel toward their family?
      • He attempts to honor his mother’s memory, and has deep respect for his father. Occasionally can get peeved at Father when he is getting angry at Agis due to using a Buckler with his Khoptar.

    • What is your character the proudest of about themselves?
      • Their combat ability & their will.

    • What motivates your character to move forward and better their life?
      • Currently, the bettering of himself through his fighting prowess against the creatures of the night.

    • What is your character's biggest insecurity?
      • .Losing his temper and making a deadly mistake. Tied with misplacing trust. Or somehow breaking his Khoptar.

    • What is your character's biggest fear?
      • Failing in a spectacular fashion. (For example, pursuing a group of well-known werebeasts, setting a trap for them, and then people sent to slay the werebeasts activate the trap, causing casualties on their end & weakening the group enough so that the werebeasts can escape unscathed.) Also losing his last remaining family member.
    Personality Expansion [Optional]
    • Describe any number of character quirks your character has, strange behavior that they exhibit in certain situations. For example, a character rubbing a beard when nervous is a quirk, or a character biting their lips when doing math is a quirk or a character shuffling their feet when talking to someone is a quirk. Quirks are not mandatory and may be left out if the writer doesn’t want to include them or can’t think of any.
      • Will do maintenance on his gear when idle, even if the situation is not calling for it, or is not required. Will grab his necklace if things are bothering him to a moderate/large degree.
    • Describe your character’s skills; abilities they’ve developed, but not necessarily put at the forefront of their lives. For example, if your character is a good cook, but not a chef, or if they are a good horse rider but not necessarily a competition racer, you would mention them here. Feel free to mention multiple skills but try to keep your character from becoming over-skilled.
      • He enjoys woodcarving, but is a tad bit bad at it. Also enjoys reading literature of all types, excluding some books of the romance & mystery genre. (we all know what type is being referred to here. TTwilight-type books & such.)
    • Bullet out the character’s weaknesses with a few sentences expanding on each. A weakness should inherently be a weakness in roleplay of sorts or some sort of trait that flaws your character. You don't get any additional points for weaknesses, they are purely aesthetic.
      • Isn’t really humorous or very good with jokes.
        • So, you know those types of people who just don’t get a joke? He’ll occasionally not get the joke.
      • Thinks very linearly.
        • Agis’s thought processes are heavily motivated by logic. If something is doing something irrational when being pursued, he will have more issues tracking it.
    • Describe a few different activities, things or items that your character loves to see, do, taste or smell. Generally speaking, these are things that make your character happy and in a good mood when they are near them/doing them. Go into detail why they love these things and then also explain how it makes them feel.
      • Agis enjoys the forests & caves. They make him feel calmer & more relaxed. His mother (A Blade herself) began training him in such areas, and helped teach him about the teachings of the Esa-Ajo here. His father also began telling Agis about the reasons behind the craft, and how to use your surroundings to your benefit.

      • Rhubarb pie brought happiness to Agis, as it was a very rare treat he was able to get on occasion. Similar feelings from home cooked venison based dishes, especially stews, but this is due to being a good flavorful meal that was also nutritious that the family ate when he was younger. Same feeling with ice cream & gelato.
    • Describe a few different activities, things or items that your character hates to see, do, taste or smell. Generally speaking, these are things that make your character annoyed or angry and in a generally bad mood when they are near them/doing them. Go into detail why they hate these things and explain also how it makes them feel.
      • Hates carrying large bags of rocks (Reason: Training can suck. Especially running with rocks up steep hills. Very fun, most certainly.) This goes to carrying bodies as well due to both being heavy & bulky generally. These fill him with annoyance if not a resigned weariness. Bodies less so than rocks, especially if the body belongs to a living person.

      • Hates the taste of most strong alcohols. (Just doesn’t like it. Can find entertainment in others getting drunk.)

      • Pinecones during excursions when you have to stakeout an area. You think you cleared the 20ft circle around you & finally sit down when lo & behold, another fucking pinecone appears right under you, jabbing you in the most uncomfortable places. There is a distinct urge to collect the offending pinecones to be burned later.
    Relationships [Optional]
    Mother (Name: Alyss Oldwren): A Blade, Discipline of the Wolf; strict but fair, like a mother bear to her cubs (The cub in question being Agis). Was married to Zendrik Oldwren (Father) before passing in an explosion (cause unknown) while pursuing a band of suspected Vampires & Void-worshippers. According to reports, the explosion happened minutes after Alyss & 2 other Sindharr entered the camp to confirm suspicions. The reports claim no survivors, not even of the suspects.

    Father (Name: Zendrik Oldwren): A Blade,Discipline of the Wolf; logical & cold to the unknowing eye, but to those who know him, compassionate, just very few facial expressions. Was understandably upset at the loss of Alyss, but recovered somewhat as he helped finish Agis’s training. Frown upon Agis’s usage of the Buckler shield, but recognizes the effectiveness (Especially after seeing how effective it was covering the shield with highly flammable tar & bashing a vampire repeatedly with it. Still frown upon the usage though.). Has been investigating the incident with Alyss’s death. Nothing found so far.

    Life Story
    • 800 - 900 word max, 3 - 4 paragraphs is common but not required
      [*]

      • Agis Oldwren was quite naive during his youth, sneaking away from his family to go play with the village children in the random games children often play, Zendrik & Alyss often predisposed with other tasks, and perhaps even entertained by the ‘sneaky’ attempts of escape by Agis. Of course, they punished him for it, but not enough to truly dissuade him. But one day, while around 8, one of the children began to act strange, constantly spacing out, constantly shaking & always seeming to be cold. This lasted a couple of days, then the Ailor child (Heartland Ceardian), whose name was Joshua, was oftentimes late, & rumors began circling that their family disappeared. Of course, being children, we ignored that lovely tidbit & continued to sow chaos in the village. Soon, a child went missing, a friend who oftentimes played with our little group, a Varran named Nour. His body was found 2 days later. During this time, most of our group were forced to stay at home due to the missing people, & Agis’s training began to pick up in physical aspects, like training with the Khoptar. During a training session, Alyss had to be called away (Investigating possible Werebeast activity near the village) so Agis was to be given a short break before resuming, but then Joshua popped out of the woods, beckoning Agis to follow. Of course, Agis followed, a mistake in hindsight, especially considering how this site was an unusual place to go at the best of times. The duo ran off into the woods, darting through the forest at speed. Eventually, Joshua halted, hopping in an energized manner. Agis, weary from both the running & the training from before sat to rest. Joshua however began rambling about having some sort of new superpowers! He demonstrated by climbing a flat faced vertical rock straight up without any assistance. Of course, looking back on it, it was clear that he was the Scorrico variation of Werebeast, but at this time, Agis was still too naive to put 2 & 2 together from his family’s teachings. In addition, he wanted to play a game of hide & seek, and was unerringly effective in finding Agis. Soon, things began to get… Aggressive. Joshua’s form began to shift to a more insectoid form during the game. The thing that claimed to be Joshua began to try & bite Agis. Agis then lashed out with the Khoptar, viciously slashing the beast’s face, and in turn, being slashed across the chest rather deeply. Agis screamed, slashed again & again. Soon, Alyss & Zendrik burst through the foliage combat ready. They stopped over the corpse of the creature, grabbing Agis & taking them home for treatment. Eventually, they both told Agis what happened, & what possibly happened with Joshua. His training was moved forward to the school of Esa-Ajo earlier than the mandated time due to this event. From there, he vowed that all Werebeasts & Vampires deserve death, for they alter the people they become, changing them into husks of what they were before. He learned the way of the Khoptar in the Derronva Hold, where he was trained vigorously with it, as well as introducing him to a multitude of fighting styles. He settled onto the Discipline of the Wolf during these years, but always felt something was missing. Agis was always searching for a task for his left arm while in training bouts, oftentimes lashing out with the bare fist & following up with a fluid slash into the opponent with his sword arm. Of course, this was not very effective, so he began seeking out new methods to make such actions more effective for his fighting. Eventually, a Sihn-Fallar at the hold, after much discussion & persuasion, reluctantly began telling about shields & their potential uses in combat. Of course, this Blade very much disliked this path, for the Khoptar is sacred to the Discipline of the Wolf, & using any other weapons is believed to be a sign of weakness. Agis understood this & claimed to know this, so the Sihn-Fallar in question decided to speak to the Xasters about this. For this sign of weakness to be permitted, Agis was told that his training would be doubled, and at the end of the year, he would be sent on a task, to which he must succeed or be thrown out of the school. Agis complied, and quintessentially began getting the absolute shit beat out of him via stricter training regiments, multiple person sparring matches against Agis, & what would be described as a 'test of mental fortitude' which was glorified mental torture. At the end of that year, Agis still stood, beaten, very battered (Both physically & mentally) & was finally sent on his task: To slay a clot of Giant Drow Spiders. Alone. Of course, they didn't send him without any supplies, but the outlook was decidedly not in Agis's favor. Agis, having a braincell, decided to not attack them head-on. Instead, he used his knowledge of their behaviors to set traps for them. The traps in question were not conventional, but the traps were set to lure clots together. He also was able to sneak an amount of sticky pitch to the trap as well, & waited. Eventually, after 2 days, 2 clots came together over a 'corpse' (which consisted of fecal matter, rotting food supplies, & small game), a total of 16 of these abominations. They soon began to fight over the 'corpse', then Agis set off the trap. From there, the pitch was set alight, creating (an admittedly small) wall of fire, bolstered greatly by some added materials & wooden spikes carved during the time waiting, around the creatures. Some were burned to a crisp by the pitch as they were thrown into it by their kin, while others fell to each-other while fighting over the food. Soon, there were 4 of them, some wounded greatly, some, not so much. from there, Agis began to draw them off from each-other, the wounded ones falling further away from the less injured. From there, Agis aimed for the legs of the one closest, cutting at the joints with the curved blade, debilitating each as rapidly as they aproached (which for the last one, was distinctly lacking rapidity). From that point, he began executing the immobilized spiders. After that, he began butchering the carcasses for their organs (Specifically the hearts, fangs, & the venom sacs & began trekking back to the hold. The Xasters kept their word & permitted outsiders who were trained in a satisfactory amount for the usage of the buckler shield. He continued his training thereforth, excelling where he could, utilizing his new skills to the best of his ability. Eventually, he completed his final trial & became a recognized Blade, much to some Sihndar's chagrin .From there, he began a relentless hunt on creatures of the Void, striking down any he could find to try and gain revenge & attone for the sins of the ancestors who caused such abominations to cross the earth.
     
    • Winner Winner x 1
    #1 FirelightMLPOC, Jan 16, 2021
    Last edited: May 4, 2021
  2. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    bonjour! claimed for aspirant review, expect a reply shortly!
     
  3. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC Hey! Everything looks good, I would just add a bit more fluff to the personality and backstory. Maybe go into his later years training with the Esa-Ajo, hunting werebeasts and vampires? Other than that a couple more sentences under the shorter personality entries and it should be all set to go. Mark changes you make in green and I should get back to you as soon as I can!
     
  4. FirelightMLPOC

    FirelightMLPOC

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    Alrighty! Will do, thanks for yer time! If need be, I'll add a bit more to the Vamp & Werebeast hunting if need be, but a couple of those ideas are deep-lore esque things, so I decided to deal with a few trials in the Hold. I hope that's acceptable!
     
    • Like Like x 1
    #4 FirelightMLPOC, Jan 16, 2021
    Last edited: Jan 16, 2021
  5. FirelightMLPOC

    FirelightMLPOC

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    Ok, edit is finished! I hope it's satisfactory.
     
  6. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC Seems good! The only thing is I would avoid being too descriptive of creature remains in RP. As it stands now though, approved!
     
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  7. FirelightMLPOC

    FirelightMLPOC

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    With the removal of Fort arts, had to come back through & change the Fortification arts proficiency to Hunting arts, as that was the closest thing to what it was before. Just a heads-up!
     
  8. FirelightMLPOC

    FirelightMLPOC

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  9. FirelightMLPOC

    FirelightMLPOC

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  10. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC Apologies for the wait! Must have fell through the cracks, review is below.
    - I would diversify your points more, as you currently have invested a total of 40 into combat profs.
    Mark changes made in green, and tag me once you're all set.
     
  11. FirelightMLPOC

    FirelightMLPOC

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    It's fine! And the thing is, I honestly don't really know what to invest in besides those that I already have. I could move a few points around from the combat categories, but the idea around Agis is he is the cumulative knowledge & experience of combat knowledge experts of the Esa-Ajo & other tutors of similar calibre for hunting Sangune & Werebeasts, and with the loss of the free Talent Points, I'm fairly lost as to what to invest into besides these categories. And I would love to have Agis to have potential investments in things besides CRP, but with the idea in mind, I have no proper clue as to a method to pursue. If you would be free to, could we discuss potential point investments for Agis sometime?
     
  12. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC It'd be fine to invest in things like Hobby proficiencies or even some Arcanology to reflect some of the talents and hobbies the character has picked up in their time hunting and fighting the afflicted. I would pour around there to see what you'd like. You are able to invest Core points into all three categories of proficiencies.
     
  13. FirelightMLPOC

    FirelightMLPOC

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  14. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC I'd still say that's a bit too heavy of an investment into combat. I'd recommend investing a bit into hobby proficiencies a little bit more, and you'll be golden.
     
  15. FirelightMLPOC

    FirelightMLPOC

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    I would take more away, but then I lose the
    I hate to sound like this, but a part of the reason for such a hefty investment is due to what he is; a hunter of beasts & corruption. As such, the skills he's primarily learned are how to combat the creatures he hunts to the best of his abilities. As such, what do you advise, besides changing points from the combat proficiencies? Because although the number is high, the overall effects in CRP are affected by the actual RP, correct? Additionally, this is about the same investment into combat points before the prof changes which caused the free Talent Points to be lost.
     
  16. DedJok

    DedJok skilled in ways beyond your feeble understanding Staff Member Lore2

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    @FirelightMLPOC Fair enough, approved with the stipulation that it may be called back upon.
     
    • Agree Agree x 1

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