Spoiler: Music ♞Full name: Theodore Wilhelm Wulfmacht ♞Age: 21 ♞Gender: Male ♞Race: New Regalian Ailor ♞Lineage: Drahl ♞Sexuality: Heterosexual ♞Faith: Unionism 5 ♞Preferred Weapon: Long Sword on foot, Warpick on Horseback Skill Information ♞Total Points: 50 (+10 Hobby) ♞Sword Combat: 20 (+5 Drahl) ♞One-Handed Blunt Combat: 10 ♞Shielding Combat: 8 ♞Cooking Art: 7 ♞Drawing Art: 5 ♞Husbandry: 15 (+10 Hobby) Body shape ♞Body fat: Average ♞Body Type: Ripped Body Shape ♞Body Stat: 30 (+20 Sword, +10 One-Handed-Blunt) Languages ♞Common: (First Language, Fluent, Literate) ♞Alt Regalian: (Learned from Father) Physical Information ♞Eye Color: Blue ♞Hair: Blonde ♞Hairstyle: Slick ♞Skin Color: White ♞Clothing: Family Uniform ♞Height: 6'1" Personality ♞ Character Alignment: Lawful good: "A lawful good character typically acts with compassion and always with honor and a sense of duty. However, lawful good characters will often regret taking any action they fear would violate their code, even if they recognize such action as being good. Such characters include righteous knights, paladins, and most dwarves. Lawful good creatures include the noble golden dragons." ♞ Character Personality Type: "Adventurer", ISFP-T: "Adventurer personalities are true artists, but not necessarily in the typical sense where they’re out painting happy little trees. Often enough though, they are perfectly capable of this. Rather, it’s that they use aesthetics, design and even their choices and actions to push the limits of social convention. Adventurers enjoy upsetting traditional expectations with experiments in beauty and behavior – chances are, they’ve expressed more than once the phrase 'Don’t box me in!'." ♞ Religion: Unionism 5 Backstory: Theodore Wilhelm Wulfmacht was born to his father, Wilhelm Wulfmacht in Waldmark. He Spent a lot of time with his father, most of the time out hunting. His mother usually stayed at home and cooked for the family. His father, an experienced man of war , sent him off to the Viridian Castle to become a Page, outshining his twin brother. Before he was sent off, he was a tad bit of a troublemaker, but in time he learned self discipline. It wasn’t until he was 14 and a Squire that he spent much more time with his father, back home in Waldmark. He did spend some time with his various brothers and sisters, but not as much as his father. In the Viridian Castle is where he learned most of his combat knowledge. His Mentor taught him how to fight with a blade as well as use a shield effectively. When he learned how to ride horseback, he decided to pick up a warpick out of simple curiosity, it was then when he learned how effective it is combined with the momentum of a horse. Combat was not the only thing he learned in the Viridian Castle, he also learned how to cook, though it though it was mostly just soup. In his spare time he would just hang around with the horses or various other animals he'd find lying around, or just casually sketch with charcoal. At one point he took in an Anglian Missier he found on the streets, caring for it for a few months until he gave it up for adoption to an Anglian family. This was also around the time his father gave him his very own goose, one his father just wrangled off the streets, but it was Theodore's knowledge of animals that made it at the very least well behaved. When he was 19 his father gifted him a Calemberger dob. When he was just 20 he fought some bandits, he defeated them while keeking them alive, but received a scar after the scuffle. At the age of 21 and quite recently he became a man-at-arms and bought his own rabbit which he cares for very much. Keeping his respect and loyalty to his father, he followed Wilhelm as he moved to the Crown isles. Hoping to not only make a name for his family, but himself.
@Burner_Flames Expand on Theodore's backstory a bit more. Where was his mother during all this? How was his childhood outside of learning from his father? How many siblings did he have?
@Burner_Flames Having all of your points in combat/progression skills feels unnecessary for the character. Viridians wouldn't really use one-handed blunt or glaive proficiencies, just sword. Maybe replace it with cooking or medicine to play into the idea of a Viridian that gives back to the people. Additionally, remove all mentions of seeing, fighting, or surviving a Clicker in his backstory. As he wasn't in the Crown Isle at the time of the Clicker attack you can't essentially 'steal valor' from people that were there. You could always change this to bandits.
@fantuinn Made the adjustments and toned back some of the combat profs. The Glaive prof is only for Ceremonial Halberd usage and the One-Handed Blunt is just for a warpick, which is the preferred weapon for horseback combat only.
@Burner_Flames Ceremonial halberd usage doesn't really necessitate proficiency. Remove glaive if it's for that purpose.