- Joined
- Jul 2, 2012
- Messages
- 3,024
- Reaction score
- 7,041
- Points
- 0
- Age
- 31
- Location
- United States, East Coast
I'm not sure how well this will be received, as I personally have mixed feelings over it... but at least read this through before judging it.
The Problem: Noobs. Noobs everywhere. You go into Regalia and all you see are noobs stacked on top of noobs RPing as batman, asking where the docks are, complaining "I can't build, where do I build?" I don't think theseare stupid questions, but I do think that in the roleplay capitol of the server is NOT the place to be asking them. It interrupts roleplay, annoys the heck out of people, and isn't handled well in a giant city where it's easy to get so lost you starve to death and die.
The Solution: A small town built in a world that has only minimal world-edit (basically, Ithania jr.) where noobs have their initial spawn. This world would serve multiple purposes: introducing new players to server mechanics and features, providing a buffer zone for world grief, and weeding out the 'online for 20 minutes then never again' players. It would allow noobs to start on the server without getting lost in a giant city they can't edit surrounded by houses they can't rent while being disliked by players they don't know.
This world would have some features to make it more noob-friendly:
Final Word: I personally think this idea has merit, if only to help new players learn about the server without wiping out worlds to do it. I'm not even sure if all of the parts of this world are possible, but as many should be used as can be used. So, lets hear the replies.
The Problem: Noobs. Noobs everywhere. You go into Regalia and all you see are noobs stacked on top of noobs RPing as batman, asking where the docks are, complaining "I can't build, where do I build?" I don't think theseare stupid questions, but I do think that in the roleplay capitol of the server is NOT the place to be asking them. It interrupts roleplay, annoys the heck out of people, and isn't handled well in a giant city where it's easy to get so lost you starve to death and die.
The Solution: A small town built in a world that has only minimal world-edit (basically, Ithania jr.) where noobs have their initial spawn. This world would serve multiple purposes: introducing new players to server mechanics and features, providing a buffer zone for world grief, and weeding out the 'online for 20 minutes then never again' players. It would allow noobs to start on the server without getting lost in a giant city they can't edit surrounded by houses they can't rent while being disliked by players they don't know.
This world would have some features to make it more noob-friendly:
- Lower rate of aggro mob spawning.
- No MassiveMobs spawn here
- Series of beginner quests to get them supplies while teaching them how to use the server.
- I suggest quests that give them food, wood, iron tools and chain mail armor, as well as a dab of roleplay and a quick explanation of the server's mechanics.
- Also something that shows off premium to new members so they end up wanting to donate.
- Smaller town than Regalia (something the size of Valaen) with another port town (about the same size) the the quests eventually get the player to. From that port town a ship to Regalia.
- Once you leave you cannot go back, so no powerful premiums can slaughter noobs at whim. I suggest having an NPC quester there who tells them that they won't be able to return "So gather your things and come back when you have them."
- "Storms are brewing, we can't make port there. Sorry buddy."
- "There's a group o' pirates haunting the passage, it's not safe."
- Different excuses each time you try to use the ship back.
- Cannot take the initial ship out if you have a chest in the beginner world.
- No portals enabled in this world.
- MCmmo levels double for all members (helps them not suck when they get to Regalia).
- Drops them off right in the harbor when they reach Regalia, so no lost noobs lol.
- When a player leaves this world all of their stuff resets to the original world (prevents world grief).
Final Word: I personally think this idea has merit, if only to help new players learn about the server without wiping out worlds to do it. I'm not even sure if all of the parts of this world are possible, but as many should be used as can be used. So, lets hear the replies.